From ac9111c1f7c8087761d9099424430648fe799dc7 Mon Sep 17 00:00:00 2001 From: John Peterson Date: Thu, 4 Jun 2009 21:21:07 +0000 Subject: [PATCH] OpenGL: Made it load the UsePanicHandlers option git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3327 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_VideoOGL/Src/Config.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Config.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Config.cpp index 58f4ae7c00..f37dc3fa79 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Config.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Config.cpp @@ -82,6 +82,12 @@ void Config::Load() iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0); iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0); iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0); + + // Load common settings + iniFile.Load(FULL_CONFIG_DIR "Dolphin.ini"); + bool bTmp; + iniFile.Get("Interface", "UsePanicHandlers", &bTmp, true); + SetEnableAlert(bTmp); } void Config::GameIniLoad() {