Remove audio frame limit.

It serves no purpose and causes bugs and confusion for users.
This commit is contained in:
Rachel Bryk
2014-07-24 08:16:17 -04:00
parent e91db62f1b
commit acaac51077
7 changed files with 5 additions and 30 deletions

View File

@ -152,7 +152,6 @@ namespace AudioCommon
{
if (soundStream)
{
soundStream->GetMixer()->SetThrottle(SConfig::GetInstance().m_Framelimit == 2);
soundStream->SetVolume(SConfig::GetInstance().m_Volume);
}
}