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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 22:29:39 -06:00
Remove audio frame limit.
It serves no purpose and causes bugs and confusion for users.
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@ -26,7 +26,6 @@ public:
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, m_streaming_mixer(this, 48000)
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, m_sampleRate(BackendSampleRate)
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, m_logAudio(0)
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, m_throttle(false)
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, m_speed(0)
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{
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INFO_LOG(AUDIO_INTERFACE, "Mixer is initialized");
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@ -43,9 +42,6 @@ public:
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unsigned int GetSampleRate() const { return m_sampleRate; }
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void SetStreamingVolume(unsigned int lvolume, unsigned int rvolume);
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void SetThrottle(bool use) { m_throttle = use;}
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virtual void StartLogAudio(const std::string& filename)
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{
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if (! m_logAudio)
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@ -118,8 +114,6 @@ protected:
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bool m_logAudio;
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bool m_throttle;
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std::mutex m_csMixing;
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volatile float m_speed; // Current rate of the emulation (1.0 = 100% speed)
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