Remove audio frame limit.

It serves no purpose and causes bugs and confusion for users.
This commit is contained in:
Rachel Bryk
2014-07-24 08:16:17 -04:00
parent e91db62f1b
commit acaac51077
7 changed files with 5 additions and 30 deletions

View File

@ -233,9 +233,9 @@ static void ThrottleCallback(u64 last_time, int cyclesLate)
int diff = (u32)last_time - time;
const SConfig& config = SConfig::GetInstance();
bool frame_limiter = config.m_Framelimit && config.m_Framelimit != 2 && !Core::GetIsFramelimiterTempDisabled();
bool frame_limiter = config.m_Framelimit && !Core::GetIsFramelimiterTempDisabled();
u32 next_event = GetTicksPerSecond()/1000;
if (SConfig::GetInstance().m_Framelimit > 2)
if (SConfig::GetInstance().m_Framelimit > 1)
{
next_event = next_event * (SConfig::GetInstance().m_Framelimit - 1) * 5 / VideoInterface::TargetRefreshRate;
}