ogl: don't call SetViewportChanged from backend as it's not needed any more

This commit is contained in:
degasus
2013-10-14 15:28:47 +02:00
parent 3151d8709c
commit acc0b3b21c
4 changed files with 1 additions and 8 deletions

View File

@ -37,7 +37,6 @@
#include "TextureCache.h"
#include "TextureConverter.h"
#include "TextureDecoder.h"
#include "VertexShaderManager.h"
#include "VideoConfig.h"
namespace OGL
@ -391,7 +390,6 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
}
FramebufferManager::SetFramebuffer(0);
VertexShaderManager::SetViewportChanged();
GL_REPORT_ERRORD();