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VI: Restore forced-progressive hack with option
Bugfix: TargetRefreshRate uses rounded result NTSC's 59.94 was becoming 59 with integer division.
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@ -99,6 +99,7 @@ void VideoConfig::Load(const std::string& ini_file)
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IniFile::Section* hacks = iniFile.GetOrCreateSection("Hacks");
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hacks->Get("EFBAccessEnable", &bEFBAccessEnable, true);
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hacks->Get("BBoxEnable", &bBBoxEnable, false);
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hacks->Get("ForceProgressive", &bForceProgressive, true);
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hacks->Get("EFBToTextureEnable", &bSkipEFBCopyToRam, true);
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hacks->Get("EFBScaledCopy", &bCopyEFBScaled, true);
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hacks->Get("EFBEmulateFormatChanges", &bEFBEmulateFormatChanges, false);
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@ -204,6 +205,7 @@ void VideoConfig::GameIniLoad()
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CHECK_SETTING("Video_Hacks", "EFBAccessEnable", bEFBAccessEnable);
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CHECK_SETTING("Video_Hacks", "BBoxEnable", bBBoxEnable);
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CHECK_SETTING("Video_Hacks", "ForceProgressive", bForceProgressive);
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CHECK_SETTING("Video_Hacks", "EFBToTextureEnable", bSkipEFBCopyToRam);
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CHECK_SETTING("Video_Hacks", "EFBScaledCopy", bCopyEFBScaled);
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CHECK_SETTING("Video_Hacks", "EFBEmulateFormatChanges", bEFBEmulateFormatChanges);
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@ -293,6 +295,7 @@ void VideoConfig::Save(const std::string& ini_file)
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IniFile::Section* hacks = iniFile.GetOrCreateSection("Hacks");
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hacks->Set("EFBAccessEnable", bEFBAccessEnable);
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hacks->Set("BBoxEnable", bBBoxEnable);
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hacks->Set("ForceProgressive", bForceProgressive);
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hacks->Set("EFBToTextureEnable", bSkipEFBCopyToRam);
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hacks->Set("EFBScaledCopy", bCopyEFBScaled);
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hacks->Set("EFBEmulateFormatChanges", bEFBEmulateFormatChanges);
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