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WorkQueueThread: Implement thread name
Otherwise we will end up with a dozen threads named "WorkQueueThread"
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@ -87,7 +87,7 @@ private:
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// game path -> directories that track it
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QMap<QString, QSet<QString>> m_tracked_files;
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QVector<QString> m_tracked_paths;
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Common::WorkQueueThread<Command> m_load_thread;
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Common::WorkQueueThread<Command> m_load_thread{"GameList Tracker"};
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UICommon::GameFileCache m_cache;
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Common::Event m_cache_loaded_event;
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Common::Event m_initial_games_emitted_event;
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