Sync info about pressed wiimote button

This commit is contained in:
mimimi085181
2017-07-15 00:33:23 +02:00
parent 8b1e61b00a
commit acde0b8b6c
3 changed files with 33 additions and 5 deletions

View File

@ -78,6 +78,7 @@ void ControlChannel(int number, u16 channel_id, const void* data, u32 size);
void InterruptChannel(int number, u16 channel_id, const void* data, u32 size);
bool ButtonPressed(int number);
void Update(int number, bool connected);
bool NetPlay_GetButtonPress(int wiimote, bool pressed);
}
namespace WiimoteReal