VideoConfig: Use "GFX.ini" for both D3D and OGL.

They share the same format, so there is no need to separate their configs.
This commit is contained in:
degasus
2015-12-19 11:00:05 +01:00
parent 0a42a0ab1b
commit ad1f7576ad
5 changed files with 70 additions and 62 deletions

View File

@ -283,7 +283,6 @@ protected:
std::map<wxWindow*, wxStaticText*> desc_texts; // maps dialog tabs (which are the parents of the setting controls) to their description text objects
VideoConfig &vconfig;
std::string ininame;
size_t m_msaa_modes;
};