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Let's go ahead and throw this in here, should bring support of Intel IGP back in with DX9.... I can't actually test this for an obvious reason, but I figure while Windows is broken anyway, go ahead with it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7707 8ced0084-cf51-0410-be5f-012b33b47a6e That should fix the seg faults on IGP chipsets. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7715 8ced0084-cf51-0410-be5f-012b33b47a6e Compile fix. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7716 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -47,6 +47,7 @@ namespace D3D
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#define FOURCC_NULL ((D3DFORMAT)(MAKEFOURCC('N','U','L','L')))
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bool IsATIDevice();
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bool IsIntelDevice();
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HRESULT Init();
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HRESULT Create(int adapter, HWND wnd, int resolution, int aa_mode, bool auto_depth);
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void Close();
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