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VertexLoaderARM64: Merge GetAddressImm into GetVertexAddr
This way it more closely matches VertexLoaderX64, and is in general easier to understand.
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@ -26,9 +26,7 @@ private:
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u32 m_dst_ofs = 0;
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Arm64Gen::FixupBranch m_skip_vertex;
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Arm64Gen::ARM64FloatEmitter m_float_emit;
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void GetVertexAddr(CPArray array, VertexComponentFormat attribute, Arm64Gen::ARM64Reg reg);
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s32 GetAddressImm(CPArray array, VertexComponentFormat attribute, Arm64Gen::ARM64Reg reg,
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u32 align);
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s32 GetVertexAddr(CPArray array, VertexComponentFormat attribute, Arm64Gen::ARM64Reg reg);
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int ReadVertex(VertexComponentFormat attribute, ComponentFormat format, int count_in,
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int count_out, bool dequantize, u8 scaling_exponent,
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AttributeFormat* native_format, s32 offset = -1);
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