mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Gameini database update.
Fixes issue 6662. Fixes most of the games in issue 6666.
This commit is contained in:
23
Data/Sys/GameSettings/G4QJ01.ini
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23
Data/Sys/GameSettings/G4QJ01.ini
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@ -0,0 +1,23 @@
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# G4QJ01 - Super Mario Strikers
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[Core]
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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@ -2,6 +2,7 @@
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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31
Data/Sys/GameSettings/GBMJ28.ini
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31
Data/Sys/GameSettings/GBMJ28.ini
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@ -0,0 +1,31 @@
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# GBMJ28 - BATMAN: DARK TOMORROW
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[Core]
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs real xfb for videos to show up.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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@ -2,6 +2,7 @@
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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@ -7,7 +7,7 @@ EnableFPRF=True
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues = Sound issues (that can't be fixed by lle audio).
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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27
Data/Sys/GameSettings/GM2J8P.ini
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27
Data/Sys/GameSettings/GM2J8P.ini
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@ -0,0 +1,27 @@
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# GM2J8P - SUPER MONKEY BALL 2
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[Core]
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# Values set here will override the main dolphin settings.
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EnableFPRF=True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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@ -7,7 +7,7 @@ EnableFPRF=True
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues = Sound issues (that can't be fixed by lle audio).
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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@ -25,4 +25,3 @@ PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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23
Data/Sys/GameSettings/GMBJ8P.ini
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23
Data/Sys/GameSettings/GMBJ8P.ini
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# GMBJ8P - Super Monkey Ball
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[Core]
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# Values set here will override the main dolphin settings.
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EnableFPRF=True
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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17
Data/Sys/GameSettings/SU7EG9.ini
Normal file
17
Data/Sys/GameSettings/SU7EG9.ini
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@ -0,0 +1,17 @@
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# SU7EG9 - RISE OF THE GUARDIANS
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[Core]
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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17
Data/Sys/GameSettings/SU7PAF.ini
Normal file
17
Data/Sys/GameSettings/SU7PAF.ini
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@ -0,0 +1,17 @@
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# SU7PAF - RISE OF THE GUARDIANS
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[Core]
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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