mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 09:09:52 -06:00
InfoWindow is now actually functional (Yay!). We got rid of the Action Replay stuff and added the core settings. OGL and D3D stuff still to come.
But it has a bunch of 0s before the actual setting (a 1 or a 0, normally), so someone needs to fix that. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3075 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -31,8 +31,6 @@
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#include <wx/listbox.h>
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#include <string>
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#include "ActionReplay.h"
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#include "Filesystem.h"
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#include "IniFile.h"
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@ -46,16 +44,11 @@ class wxInfoWindow : public wxFrame
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protected:
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struct ARCodeIndex {
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u32 uiIndex;
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size_t index;
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};
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// Event Table
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DECLARE_EVENT_TABLE();
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// --- GUI Controls ---
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wxGridBagSizer* m_Sizer_TabCheats;
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wxNotebook *m_Notebook_Main;
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@ -65,26 +58,17 @@ class wxInfoWindow : public wxFrame
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wxTextCtrl *m_TextCtrl_Log;
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std::vector<ARCodeIndex> indexList;
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// GUI IDs
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enum
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{
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ID_NOTEBOOK_MAIN,
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ID_TAB_CHEATS,
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ID_TAB_LOG,
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ID_BUTTON_CLOSE,
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ID_LABEL_CODENAME,
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ID_GROUPBOX_INFO,
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ID_BUTTON_APPLYCODES,
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ID_LABEL_NUMCODES,
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ID_CHECKBOX_LOGAR,
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ID_TEXTCTRL_LOG
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};
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void Init_ChildControls();
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void Load_ARCodes();
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// --- Wx Events Handlers ---
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// $ Window
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