have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect)

This commit is contained in:
CasualPokePlayer
2022-06-10 21:27:10 -07:00
parent 0c6b6b74bf
commit ad892176d0
4 changed files with 26 additions and 6 deletions

View File

@ -74,6 +74,7 @@ private:
void SetInputSampleRate(unsigned int rate);
unsigned int GetInputSampleRate() const;
void SetVolume(unsigned int lvolume, unsigned int rvolume);
std::pair<s32, s32> GetVolume() const;
unsigned int AvailableSamples() const;
private: