have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect)

This commit is contained in:
CasualPokePlayer
2022-06-10 21:27:10 -07:00
parent 0c6b6b74bf
commit ad892176d0
4 changed files with 26 additions and 6 deletions

View File

@ -34,7 +34,8 @@ public:
void Stop();
void SetSkipSilence(bool skip) { skip_silence = skip; }
void AddStereoSamplesBE(const short* sample_data, u32 count, int sample_rate); // big endian
void AddStereoSamplesBE(const short* sample_data, u32 count, int sample_rate, int l_volume,
int r_volume); // big endian
u32 GetAudioSize() const { return audio_size; }
private: