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Merge pull request #6463 from delroth/auto-update
Initial implementation of the Dolphin auto-updater for Windows
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@ -315,6 +315,10 @@ struct SConfig
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bool m_SSLDumpRootCA;
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bool m_SSLDumpPeerCert;
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// Auto-update settings
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std::string m_auto_update_track;
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std::string m_auto_update_hash_override;
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SConfig(const SConfig&) = delete;
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SConfig& operator=(const SConfig&) = delete;
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SConfig(SConfig&&) = delete;
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@ -348,6 +352,7 @@ private:
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void SaveAnalyticsSettings(IniFile& ini);
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void SaveBluetoothPassthroughSettings(IniFile& ini);
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void SaveUSBPassthroughSettings(IniFile& ini);
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void SaveAutoUpdateSettings(IniFile& ini);
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void LoadGeneralSettings(IniFile& ini);
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void LoadInterfaceSettings(IniFile& ini);
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@ -362,6 +367,7 @@ private:
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void LoadAnalyticsSettings(IniFile& ini);
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void LoadBluetoothPassthroughSettings(IniFile& ini);
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void LoadUSBPassthroughSettings(IniFile& ini);
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void LoadAutoUpdateSettings(IniFile& ini);
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void SetRunningGameMetadata(const std::string& game_id, u64 title_id, u16 revision,
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Core::TitleDatabase::TitleType type);
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