Fixed a little crash I had in ISOProperties with Mario Kart Wii, it was trying to read a third unknown partition type.

Effectively toggling throttle in DSP HLE/LLE when the game is running

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3096 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-04-27 23:27:56 +00:00
parent 989f4fb6da
commit adb791dd58
4 changed files with 13 additions and 4 deletions

View File

@ -71,9 +71,11 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
WiiPartition temp;
if ((temp.Partition = DiscIO::CreateVolumeFromFilename(fileName, i)) != NULL)
{
temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition);
temp.FileSystem->GetFileList(temp.Files);
WiiDisc.push_back(temp);
if ((temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition)) != NULL)
{
temp.FileSystem->GetFileList(temp.Files);
WiiDisc.push_back(temp);
}
}
else
break;