Fix a small but severe and stupid bug introduced by r6301...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6302 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX 2010-10-22 20:58:42 +00:00
parent f9187ab508
commit ae07f24b98

View File

@ -34,7 +34,7 @@ namespace D3D
class UtilVertexBuffer
{
public:
UtilVertexBuffer(int max_size) : buf(NULL), offset(0)
UtilVertexBuffer(int size) : buf(NULL), offset(0), max_size(size)
{
D3D11_BUFFER_DESC desc = CD3D11_BUFFER_DESC(max_size, D3D11_BIND_VERTEX_BUFFER, D3D11_USAGE_DYNAMIC, D3D11_CPU_ACCESS_WRITE);
device->CreateBuffer(&desc, NULL, &buf);
@ -479,7 +479,7 @@ int clearq_offset;
void InitUtils()
{
util_vbuf = new UtilVertexBuffer(0x400);
util_vbuf = new UtilVertexBuffer(0x600);
float border[4] = { 0.f, 0.f, 0.f, 0.f };
D3D11_SAMPLER_DESC samDesc = CD3D11_SAMPLER_DESC(D3D11_FILTER_MIN_MAG_MIP_POINT, D3D11_TEXTURE_ADDRESS_BORDER, D3D11_TEXTURE_ADDRESS_BORDER, D3D11_TEXTURE_ADDRESS_BORDER, 0.f, 1, D3D11_COMPARISON_ALWAYS, border, -D3D11_FLOAT32_MAX, D3D11_FLOAT32_MAX);