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SW/Tev: Replace Tev::SetRegColor with Tev::SetKonstColors
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@ -140,9 +140,9 @@ static inline int iround(float x)
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return t;
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}
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void SetTevReg(int reg, int comp, s16 color)
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void SetTevKonstColors()
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{
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tev.SetRegColor(reg, comp, color);
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tev.SetKonstColors();
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}
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static void Draw(s32 x, s32 y, s32 xi, s32 yi)
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