SW/Tev: Replace Tev::SetRegColor with Tev::SetKonstColors

This commit is contained in:
Pokechu22
2021-12-26 13:24:47 -08:00
parent 3b9a048291
commit ae0fcd9a9f
5 changed files with 13 additions and 16 deletions

View File

@ -740,7 +740,13 @@ void Tev::Draw()
EfbInterface::BlendTev(Position[0], Position[1], output);
}
void Tev::SetRegColor(int reg, int comp, s16 color)
void Tev::SetKonstColors()
{
KonstantColors[reg][comp] = color;
for (int i = 0; i < 4; i++)
{
KonstantColors[i].r = PixelShaderManager::constants.kcolors[i][0];
KonstantColors[i].g = PixelShaderManager::constants.kcolors[i][1];
KonstantColors[i].b = PixelShaderManager::constants.kcolors[i][2];
KonstantColors[i].a = PixelShaderManager::constants.kcolors[i][3];
}
}