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VideoSoftware: Implement fog range adjustment, fixing issue 6147.
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@ -686,6 +686,8 @@ union FogRangeKElement
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u32 LO : 12;
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u32 regid : 8;
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};
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// TODO: Which scaling coefficient should we use here? This is just a guess!
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float GetValue(int i) { return (i ? HI : LO) / 32.f; }
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u32 HEX;
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};
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