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Emulated Wiimote: Fixed the concurrent playback of Wiimote and Nunchuck movements
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2242 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -59,7 +59,7 @@ struct SRecording
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struct SRecordingAll
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{
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std::vector<SRecording> Recording;
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int HotKey;
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int HotKeySwitch, HotKeyWiimote, HotKeyNunchuck, HotKeyIR;
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int PlaybackSpeed;
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int IRBytes;
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};
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