mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Common: Moved Windows console functions to common
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1887 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -566,6 +566,14 @@
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RelativePath=".\Src\Common.h"
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>
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</File>
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<File
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RelativePath=".\Src\ConsoleWindow.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\ConsoleWindow.h"
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>
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</File>
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<File
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RelativePath=".\Src\CPUDetect.cpp"
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>
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@ -36,9 +36,6 @@
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#define LOGGING
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#endif
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// Allow wxWidgets in Core
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//#define WX_CORE
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#include "../../../PluginSpecs/CommonTypes.h"
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#define HAVE_WIIUSE 1
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#define HAVE_WX 1
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52
Source/Core/Common/Src/ConsoleWindow.h
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52
Source/Core/Common/Src/ConsoleWindow.h
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@ -0,0 +1,52 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _CONSOLE_H
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#define _CONSOLE_H
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//////////////////////////////////////////////////////////////////////////////////////////
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// Includes
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#include <iostream>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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//////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Declarations
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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namespace Console
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{
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// Settings
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extern bool WriteToFile;
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// Functions
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void Open(int Width = 80, int Height = 100, char * Name = "Console", bool File = false);
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void Close();
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int Print(const char *fmt, ...);
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void ClearScreen();
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#ifdef _WIN32
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HWND GetHwnd(void);
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#endif
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} // Console
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///////////////////////////////
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#endif // _CONSOLE_H
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@ -40,7 +40,6 @@ and stopped.
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#include "FileUtil.h"
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#include "StringUtil.h"
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#include "DynamicLibrary.h"
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#include "../../../../Branches/MusicMod/Common/Src/Console.h"
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///////////////////////////////////
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@ -157,7 +156,7 @@ void* DynamicLibrary::Get(const char* funcname) const
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if (!retval)
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{
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LOG(MASTER_LOG, "Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
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PanicAlert("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
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//PanicAlert("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
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}
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return retval;
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Version="9,00"
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Name="Core"
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ProjectGUID="{F0B874CB-4476-4199-9315-8343D05AE684}"
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RootNamespace="Core"
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@ -1000,6 +1000,70 @@
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>
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</File>
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</Filter>
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<Filter
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Name="Boot"
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>
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<File
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RelativePath=".\Src\Boot\Boot.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot.h"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_BIOSEmu.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_DOL.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_DOL.h"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_ELF.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_ELF.h"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\ElfReader.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\ElfReader.h"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\ElfTypes.h"
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>
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</File>
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</Filter>
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<Filter
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Name="ActionReplay"
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>
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<File
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RelativePath=".\Src\ActionReplay.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\ActionReplay.h"
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>
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</File>
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<File
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RelativePath=".\Src\ARDecrypt.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\ARDecrypt.h"
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>
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</File>
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</Filter>
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<Filter
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Name="IPC HLE"
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>
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@ -1100,70 +1164,6 @@
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>
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</File>
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</Filter>
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<Filter
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Name="Boot"
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>
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<File
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RelativePath=".\Src\Boot\Boot.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot.h"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_BIOSEmu.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_DOL.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_DOL.h"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_ELF.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\Boot_ELF.h"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\ElfReader.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\ElfReader.h"
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>
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</File>
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<File
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RelativePath=".\Src\Boot\ElfTypes.h"
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>
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</File>
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</Filter>
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<Filter
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Name="ActionReplay"
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>
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<File
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RelativePath=".\Src\ActionReplay.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\ActionReplay.h"
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>
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</File>
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<File
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RelativePath=".\Src\ARDecrypt.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\ARDecrypt.h"
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>
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</File>
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</Filter>
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<File
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RelativePath=".\Src\Console.cpp"
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>
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@ -25,7 +25,6 @@
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#include "../Core.h" // Local core functions
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#include "../Debugger/Debugger_SymbolMap.h"
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#include "../Host.h"
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#include "../../../../Branches/MusicMod/Common/Src/Console.h"
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///////////////////////
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Version="9,00"
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Name="DolphinWX"
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ProjectGUID="{A72606EF-C5C1-4954-90AD-F0F93A8D97D9}"
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RootNamespace="DolphinWX"
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@ -30,7 +30,7 @@
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine=""$(ProjectDir)..\Common\SubWCRev.exe" "$(SolutionDir)\." "$(ProjectDir)..\Common\src\svnrev_template.h" "$(ProjectDir)..\Common\src\svnrev.h""
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ExcludedFromBuild="false"
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ExcludedFromBuild="true"
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/>
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<Tool
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Name="VCCustomBuildTool"
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@ -131,7 +131,7 @@
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Name="VCPostBuildEventTool"
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Description="Copying Data\* to $(TargetDir)"
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CommandLine="xcopy "$(SolutionDir)..\Data" "$(TargetDir)" /s /e /q /d
echo Copying External .dlls
xcopy "$(SolutionDir)..\Externals\Cg\*.dll" "$(TargetDir)" /s /e /q /d
xcopy "$(SolutionDir)..\Externals\SDL\win32\*.dll" "$(TargetDir)" /s /e /q /d
xcopy "$(SolutionDir)..\Externals\WiiUse\Win32\*.dll" "$(TargetDir)" /s /e /q /d
"
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ExcludedFromBuild="false"
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ExcludedFromBuild="true"
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/>
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</Configuration>
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<Configuration
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@ -55,7 +55,7 @@
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#include "ConfigMain.h"
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#include "Frame.h"
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#include "CodeWindow.h"
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#include "../../../../Branches/MusicMod/Common/Src/Console.h"
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#include "../../../Branches/MusicMod/Main/Src/Setup.h"
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#ifdef MUSICMOD
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#include "../../../Branches/MusicMod/Main/Src/Main.h" // MusicMod
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#endif
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Reference in New Issue
Block a user