Common: Moved Windows console functions to common

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1887 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-01-17 14:28:09 +00:00
parent 7f9ce70b33
commit ae9cfbd8e3
70 changed files with 1337 additions and 2987 deletions

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@ -1,197 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifdef _WIN32
// =======================================================================================
// Includes
// --------------
#include <string>
#include <stdio.h>
#include <windows.h>
// ---------------------------------------------------------------------------------------
// Defines and settings
// --------------
bool g_consoleEnable = true;
#define DEBUGG
//#define DEBUGG_FILEONLY
//#define DEBUGG_NOFILE
// ---------------------------------------------------------------------------------------
// ---------------------------------------------------------------------------------------
// Handles
// --------------
#ifdef DEBUGG
FILE* __fStdOut = NULL;
#endif
#ifndef DEBUGG_FILEONLY
HANDLE __hStdOut = NULL;
#endif
// ==============
// =======================================================================================
// Width and height is the size of console window, if you specify fname,
// the output will also be writton to this file. The file pointer is automatically closed
// when you close the app
// --------------
void startConsoleWin(int width, int height, char* fname)
{
#ifdef DEBUGG
#ifndef DEBUGG_FILEONLY
AllocConsole();
SetConsoleTitle(fname);
__hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
COORD co = {width,height};
SetConsoleScreenBufferSize(__hStdOut, co);
SMALL_RECT coo = {0,0,(width - 1),70}; // top, left, right, bottom
SetConsoleWindowInfo(__hStdOut, TRUE, &coo);
#endif
#ifndef DEBUGG_NOFILE
// ---------------------------------------------------------------------------------------
// Write to a file
if(fname)
{
// Edit the log file name
std::string FileEnding = ".log";
std::string FileName = fname;
std::string FullFilename = (FileName + FileEnding);
__fStdOut = fopen(FullFilename.c_str(), "w");
}
// -----------------
#endif
#endif
}
void ClearScreen();
int wprintf(char *fmt, ...)
{
#ifdef DEBUGG
char s[6000]; // WARNING: mind this value
va_list argptr;
int cnt;
va_start(argptr, fmt);
cnt = vsnprintf(s, 3000, fmt, argptr);
va_end(argptr);
DWORD cCharsWritten;
// ---------------------------------------------------------------------------------------
#ifndef DEBUGG_FILEONLY
if(__hStdOut)
{
WriteConsole(__hStdOut, s, strlen(s), &cCharsWritten, NULL);
}
#endif
#ifndef DEBUGG_NOFILE
// ---------------------------------------------------------------------------------------
if(__fStdOut)
fprintf(__fStdOut, s);
// ---------------------------------------------------------------------------------------
#endif
return(cnt);
#else
return 0;
#endif
}
// =======================================================================================
// Clear screen
// --------------
void ClearScreen()
{
if(g_consoleEnable)
{
COORD coordScreen = { 0, 0 };
DWORD cCharsWritten;
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD dwConSize;
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
//HANDLE hConsole = __hStdOut;
GetConsoleScreenBufferInfo(hConsole, &csbi);
dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize,
coordScreen, &cCharsWritten);
GetConsoleScreenBufferInfo(hConsole, &csbi);
FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize,
coordScreen, &cCharsWritten);
SetConsoleCursorPosition(hConsole, coordScreen);
}
}
// =======================================================================================
// Get console HWND to be able to use MoveWindow()
// --------------
HWND GetConsoleHwnd(void)
{
#define MY_BUFSIZE 1024 // Buffer size for console window titles.
HWND hwndFound; // This is what is returned to the caller.
char pszNewWindowTitle[MY_BUFSIZE]; // Contains fabricated
// WindowTitle.
char pszOldWindowTitle[MY_BUFSIZE]; // Contains original
// WindowTitle.
// Fetch current window title.
GetConsoleTitle(pszOldWindowTitle, MY_BUFSIZE);
// Format a "unique" NewWindowTitle.
wsprintf(pszNewWindowTitle,"%d/%d",
GetTickCount(),
GetCurrentProcessId());
// Change current window title.
SetConsoleTitle(pszNewWindowTitle);
// Ensure window title has been updated.
Sleep(40);
// Look for NewWindowTitle.
hwndFound = FindWindow(NULL, pszNewWindowTitle);
// Restore original window title.
SetConsoleTitle(pszOldWindowTitle);
return(hwndFound);
}
#endif

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@ -1,26 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifdef _WIN32
void startConsoleWin(int width, int height, char* fname);
int wprintf(char *fmt, ...);
void ClearScreen();
HWND GetConsoleHwnd(void);
#endif

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@ -30,16 +30,20 @@
#include "Common.h"
#include "UCode_AXStructs.h" // they are only in a virtual dir called UCodes AX
#include "Console.h" // For wprintf, ClearScreen
#include "ConsoleWindow.h" // For Console::Print, Console::ClearScreen
// =====================
// ---------------------------------------------------------------------------------------
// Declarations
// =======================================================================================
// Declarations and definitions
// --------------
// ----------------------------------
// Settings
// --------------
#define NUMBER_OF_PBS 64 // Todo: move this to a logging class
// ---------------------------------------------------------------------------------------
// -----------------------------------
// Externals
// --------------
extern u32 m_addressPBs;
@ -49,9 +53,8 @@ short globalpBuffer;
u32 gLastBlock;
// --------------
// ---------------------------------------------------------------------------------------
// Vectors and other stuff
// -----------------------------------
// Vectors and other things
// --------------
std::vector<u32> gloopPos(64);
std::vector<u32> gsampleEnd(64);
@ -91,7 +94,7 @@ std::vector<u32> gsamplePos(64);
std::vector<u16> gupdates5(64);
std::vector<u32> gupdates_addr(64);
// other stuff
// Other things
std::vector<u16> Jump(64); // this is 1 or 0
std::vector<int> musicLength(64);
std::vector< std::vector<int> > vector1(64, std::vector<int>(100,0));
@ -110,7 +113,7 @@ std::vector<u16> vector62(vectorLength);
std::vector<u16> vector63(vectorLength);
int ReadOutPBs(AXParamBlock * _pPBs, int _num);
// ===========
// =====================
// =======================================================================================
@ -359,8 +362,8 @@ void Logging()
// =======================================================================================
// Print
// ---------------
ClearScreen();
wprintf("%s", sbuff.c_str());
Console::ClearScreen();
Console::Print("%s", sbuff.c_str());
sbuff.clear(); strcpy(buffer, "");
// ---------------
k=0;
@ -377,4 +380,4 @@ void Logging()
#endif
#endif

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@ -28,7 +28,7 @@
#include "CommonTypes.h" // Pluginspecs
#include "UCode_AXStructs.h" // For the AXParamBlock structure
#include "Console.h" // For wprintf, ClearScreen
#include "ConsoleWindow.h" // For Console::Print, Console::ClearScreen
u32 m_addressPBs = 0;
@ -54,7 +54,7 @@ int ReadOutPBs(AXParamBlock * _pPBs, int _num)
// reading and 'halfword' swap
n++;
if (n > 20 && logall) {ClearScreen();}
if (n > 20 && logall) {Console::ClearScreen();}
for (int i = 0; i < _num; i++)
{
// ---------------------------------------------------------------------------------------
@ -68,7 +68,7 @@ int ReadOutPBs(AXParamBlock * _pPBs, int _num)
// Create a shortcut that let us update struct members
short * pDest = (short *) & _pPBs[i];
if (n > 20 && logall) {wprintf("%c%i:", 223, i);} // logging
if (n > 20 && logall) {Console::Print("%c%i:", 223, i);} // logging
// --------------
// Here we update the PB. We do it by going through all 192 / 2 = 96 u16 values
@ -80,7 +80,7 @@ int ReadOutPBs(AXParamBlock * _pPBs, int _num)
{
if (pSrc[p] != 0 && n > 20 && logall)
{
wprintf("%i %04x | ", p, Common::swap16(pSrc[p]));
Console::Print("%i %04x | ", p, Common::swap16(pSrc[p]));
}
}
@ -88,7 +88,7 @@ int ReadOutPBs(AXParamBlock * _pPBs, int _num)
}
if(n > 20 && logall) {wprintf("\n");} // logging
if(n > 20 && logall) {Console::Print("\n");} // logging
// --------------
// Here we update the block address to the starting point of the next PB
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;