mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
Qt/InterfacePane: Move "Keep on Window on Top" to Render Window section
This commit is contained in:
parent
e07b514b62
commit
aeb02d83db
@ -146,14 +146,12 @@ void InterfacePane::CreateUI()
|
||||
}
|
||||
|
||||
// Checkboxes
|
||||
m_checkbox_top_window = new QCheckBox(tr("Keep Window on Top"));
|
||||
m_checkbox_use_builtin_title_database = new QCheckBox(tr("Use Built-In Database of Game Names"));
|
||||
m_checkbox_use_userstyle = new QCheckBox(tr("Use Custom User Style"));
|
||||
m_checkbox_use_covers =
|
||||
new QCheckBox(tr("Download Game Covers from GameTDB.com for Use in Grid Mode"));
|
||||
m_checkbox_show_debugging_ui = new QCheckBox(tr("Show Debugging UI"));
|
||||
|
||||
groupbox_layout->addWidget(m_checkbox_top_window);
|
||||
groupbox_layout->addWidget(m_checkbox_use_builtin_title_database);
|
||||
groupbox_layout->addWidget(m_checkbox_use_userstyle);
|
||||
groupbox_layout->addWidget(m_checkbox_use_covers);
|
||||
@ -167,6 +165,7 @@ void InterfacePane::CreateInGame()
|
||||
groupbox->setLayout(groupbox_layout);
|
||||
m_main_layout->addWidget(groupbox);
|
||||
|
||||
m_checkbox_top_window = new QCheckBox(tr("Keep Window on Top"));
|
||||
m_checkbox_confirm_on_stop = new QCheckBox(tr("Confirm on Stop"));
|
||||
m_checkbox_use_panic_handlers = new QCheckBox(tr("Use Panic Handlers"));
|
||||
m_checkbox_enable_osd = new QCheckBox(tr("Show On-Screen Display Messages"));
|
||||
@ -174,6 +173,7 @@ void InterfacePane::CreateInGame()
|
||||
m_checkbox_pause_on_focus_lost = new QCheckBox(tr("Pause on Focus Loss"));
|
||||
m_checkbox_hide_mouse = new QCheckBox(tr("Always Hide Mouse Cursor"));
|
||||
|
||||
groupbox_layout->addWidget(m_checkbox_top_window);
|
||||
groupbox_layout->addWidget(m_checkbox_confirm_on_stop);
|
||||
groupbox_layout->addWidget(m_checkbox_use_panic_handlers);
|
||||
groupbox_layout->addWidget(m_checkbox_enable_osd);
|
||||
@ -184,7 +184,6 @@ void InterfacePane::CreateInGame()
|
||||
|
||||
void InterfacePane::ConnectLayout()
|
||||
{
|
||||
connect(m_checkbox_top_window, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
connect(m_checkbox_use_builtin_title_database, &QCheckBox::toggled, this,
|
||||
&InterfacePane::OnSaveConfig);
|
||||
connect(m_checkbox_use_covers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
@ -198,6 +197,7 @@ void InterfacePane::ConnectLayout()
|
||||
connect(m_combobox_language,
|
||||
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
||||
&InterfacePane::OnSaveConfig);
|
||||
connect(m_checkbox_top_window, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
connect(m_checkbox_confirm_on_stop, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
connect(m_checkbox_use_panic_handlers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
connect(m_checkbox_show_active_title, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
@ -211,7 +211,6 @@ void InterfacePane::ConnectLayout()
|
||||
void InterfacePane::LoadConfig()
|
||||
{
|
||||
const SConfig& startup_params = SConfig::GetInstance();
|
||||
m_checkbox_top_window->setChecked(Settings::Instance().IsKeepWindowOnTopEnabled());
|
||||
m_checkbox_use_builtin_title_database->setChecked(startup_params.m_use_builtin_title_database);
|
||||
m_checkbox_show_debugging_ui->setChecked(Settings::Instance().IsDebugModeEnabled());
|
||||
m_combobox_language->setCurrentIndex(m_combobox_language->findData(
|
||||
@ -232,7 +231,8 @@ void InterfacePane::LoadConfig()
|
||||
m_combobox_userstyle->setVisible(visible);
|
||||
m_label_userstyle->setVisible(visible);
|
||||
|
||||
// In Game Options
|
||||
// Render Window Options
|
||||
m_checkbox_top_window->setChecked(Settings::Instance().IsKeepWindowOnTopEnabled());
|
||||
m_checkbox_confirm_on_stop->setChecked(startup_params.bConfirmStop);
|
||||
m_checkbox_use_panic_handlers->setChecked(startup_params.bUsePanicHandlers);
|
||||
m_checkbox_enable_osd->setChecked(startup_params.bOnScreenDisplayMessages);
|
||||
@ -245,7 +245,6 @@ void InterfacePane::LoadConfig()
|
||||
void InterfacePane::OnSaveConfig()
|
||||
{
|
||||
SConfig& settings = SConfig::GetInstance();
|
||||
Settings::Instance().SetKeepWindowOnTop(m_checkbox_top_window->isChecked());
|
||||
settings.m_use_builtin_title_database = m_checkbox_use_builtin_title_database->isChecked();
|
||||
Settings::Instance().SetDebugModeEnabled(m_checkbox_show_debugging_ui->isChecked());
|
||||
Settings::Instance().SetUserStylesEnabled(m_checkbox_use_userstyle->isChecked());
|
||||
@ -256,7 +255,8 @@ void InterfacePane::OnSaveConfig()
|
||||
m_combobox_userstyle->setVisible(visible);
|
||||
m_label_userstyle->setVisible(visible);
|
||||
|
||||
// In Game Options
|
||||
// Render Window Options
|
||||
Settings::Instance().SetKeepWindowOnTop(m_checkbox_top_window->isChecked());
|
||||
settings.bConfirmStop = m_checkbox_confirm_on_stop->isChecked();
|
||||
settings.bUsePanicHandlers = m_checkbox_use_panic_handlers->isChecked();
|
||||
settings.bOnScreenDisplayMessages = m_checkbox_enable_osd->isChecked();
|
||||
|
Loading…
Reference in New Issue
Block a user