From 923fc00777cad22ace56e101e189a1ebc3b7a621 Mon Sep 17 00:00:00 2001 From: "Admiral H. Curtiss" Date: Sun, 15 Oct 2023 18:38:18 +0200 Subject: [PATCH] DolphinQt/AchievementHeaderWidget: Fix wrong label for hard unlock count. --- Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp b/Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp index 63d3375d9b..c984fdda0f 100644 --- a/Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp +++ b/Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp @@ -139,7 +139,7 @@ void AchievementHeaderWidget::UpdateData() m_game_progress_hard->setRange(0, point_spread.total_count); if (!m_game_progress_hard->isVisible()) m_game_progress_hard->setVisible(true); - m_game_progress_soft->setValue(point_spread.hard_unlocks); + m_game_progress_hard->setValue(point_spread.hard_unlocks); m_game_progress_soft->setRange(0, point_spread.total_count); m_game_progress_soft->setValue(point_spread.hard_unlocks + point_spread.soft_unlocks); if (!m_game_progress_soft->isVisible())