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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -72,7 +72,7 @@ void BreakPointDlg::OnOK(wxCommandEvent& /*event*/)
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u32 Address = 0;
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if (AsciiToHex(AddressString.mb_str(), Address))
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{
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BreakPoints::Add(Address);
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g_breakpoints.Add(Address);
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Host_UpdateBreakPointView();
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Close();
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}
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