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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -91,7 +91,7 @@ void MemoryCheckDlg::OnOK(wxCommandEvent& /*event*/)
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MemCheck.Log = true;
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MemCheck.Break = true;
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MemChecks::Add(MemCheck);
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g_memchecks.Add(MemCheck);
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Host_UpdateBreakPointView();
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Close();
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}
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