mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -120,19 +120,22 @@ void CUCode_Zelda::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _
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{
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u16* pTest = (u16*)&_rPB;
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// Checks at 0293
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if (pTest[0x00] == 0)
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return;
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if (pTest[0x01] != 0)
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return;
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if (pTest[0x06] != 0x00)
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{
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// probably pTest[0x06] == 0 -> AFC (and variants)
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// See 02a4
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}
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else
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{
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switch(_rPB.type) // or Bytes per Sample
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switch (_rPB.type) // or Bytes per Sample
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{
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case 0x05:
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case 0x09:
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@ -140,6 +143,10 @@ void CUCode_Zelda::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _
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// initialize "decoder" if the sample is played the first time
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if (pTest[0x04] != 0)
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{
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// This is 0717_ReadOutPBStuff
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// increment 4fb
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// zelda:
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// perhaps init or "has played before"
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pTest[0x32] = 0x00;
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@ -151,7 +158,7 @@ void CUCode_Zelda::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _
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pTest[0x3a] = pTest[0x8a];
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pTest[0x3b] = pTest[0x8b];
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// copy ARAM addr from r to rw area
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// Copy ARAM addr from r to rw area.
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pTest[0x38] = pTest[0x8c];
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pTest[0x39] = pTest[0x8d];
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}
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@ -177,20 +184,19 @@ void CUCode_Zelda::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _
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// Then, resample from this buffer to the output as you go. When it needs
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// wrapping, decode more.
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#define USE_RESAMPLE 1
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#if USE_RESAMPLE != 1
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for (int s=0; s<(_Size/16);s++)
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#define USE_RESAMPLE
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#if !defined(USE_RESAMPLE)
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for (int s = 0; s < _Size/16; s++)
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{
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for (int i=0; i<9; i++)
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for (int i = 0; i < 9; i++)
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{
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inBuffer[i] = g_dspInitialize.pARAM_Read_U8(ARAMAddr);
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inBuffer[i] = g_dspInitialize.pARAM_Read_U8(ARAMAddr);
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ARAMAddr++;
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}
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AFCdecodebuffer((char*)inBuffer, outbuf, (short*)&pTest[0x66], (short*)&pTest[0x67]);
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for (int i=0; i<16; i++)
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for (int i = 0; i < 16; i++)
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{
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templbuffer[sampleCount] += outbuf[i];
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temprbuffer[sampleCount] += outbuf[i];
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@ -218,7 +224,7 @@ void CUCode_Zelda::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _
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{
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int sample = Sampler.sample_queue.front();
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Sampler.sample_queue.pop();
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Sampler.m_queueSize-=1;
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Sampler.m_queueSize -= 1;
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templbuffer[sampleCount] += sample;
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temprbuffer[sampleCount] += sample;
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@ -273,10 +279,17 @@ void CUCode_Zelda::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _
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// end of block (Zelda 03b2)
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if (pTest[0x06] == 0)
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{
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// 02a4
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//
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pTest[0x04] = 0;
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}
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}
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break;
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default:
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ERROR_LOG(DSPHLE, "Zelda Ucode: Unknown PB type %i", _rPB.type);
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break;
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}
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}
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}
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|
@ -61,7 +61,7 @@ IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
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// return new CUCode_Zelda(_rMailHandler, false);
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case 0x6CA33A6D: // DK Jungle Beat
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case 0x86840740: // Zelda WW
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case 0x86840740: // Zelda WW - US
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case 0x56d36052: // Mario Sunshine
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case 0x2fcdf1ec: // Mario Kart, zelda 4 swords
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INFO_LOG(CONSOLE, "Zelda ucode chosen\n");
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|
@ -45,7 +45,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Debugger\Src;../../Core/DebuggerUICommon/Src"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;DSP_LLE_TEST_EXPORTS;_SECURE_SCL=0"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -132,7 +132,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Debugger\Src;../../Core/DebuggerUICommon/Src"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;DSP_LLE_TEST_EXPORTS;_SECURE_SCL=0"
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MinimalRebuild="false"
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BasicRuntimeChecks="0"
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@ -222,7 +222,7 @@
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Debugger\Src;../../Core/DebuggerUICommon/Src"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_LLE_TEST_EXPORTS;_SECURE_SCL=0"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="2"
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@ -314,7 +314,7 @@
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Debugger\Src;../../Core/DebuggerUICommon/Src"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_LLE_TEST_EXPORTS;_SECURE_SCL=0"
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RuntimeLibrary="0"
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UsePrecompiledHeader="2"
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@ -403,8 +403,8 @@
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_LLE_TEST_EXPORTS;DEBUGFAST;_SECURE_SCL=0"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Debugger\Src;../../Core/DebuggerUICommon/Src"
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PreprocessorDefinitions="LOGGING;WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_LLE_TEST_EXPORTS;DEBUGFAST;_SECURE_SCL=0"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="2"
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UsePrecompiledHeader="2"
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@ -495,8 +495,8 @@
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_LLE_TEST_EXPORTS;DEBUGFAST;_SECURE_SCL=0"
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AdditionalIncludeDirectories="../../Core/DSPCore/Src;../../Core/Common/Src;../../PluginSpecs;../../Core/AudioCommon/Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Debugger\Src;../../Core/DebuggerUICommon/Src"
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PreprocessorDefinitions="LOGGING;WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_LLE_TEST_EXPORTS;DEBUGFAST;_SECURE_SCL=0"
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RuntimeLibrary="0"
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UsePrecompiledHeader="2"
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AssemblerListingLocation="$(IntDir)\"
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@ -826,6 +826,14 @@
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RelativePath=".\Src\Debugger\DSPRegisterView.h"
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>
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</File>
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<File
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RelativePath=".\Src\DSPSymbols.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\DSPSymbols.h"
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>
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</File>
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</Filter>
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<File
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RelativePath=".\Src\Config.cpp"
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@ -835,14 +843,6 @@
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RelativePath=".\Src\Config.h"
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>
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</File>
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<File
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RelativePath="..\..\Core\DSPCore\Src\DSPConfigDlgLLE.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Core\DSPCore\Src\DSPConfigDlgLLE.h"
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>
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</File>
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<File
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RelativePath=".\Src\DSPHost.cpp"
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>
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|
@ -20,69 +20,42 @@
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#include "DSPCore.h"
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#include "disassemble.h"
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#include "DSPSymbols.h"
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#include "gdsp_memory.h"
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void DSPDebugInterface::disasm(unsigned int address, char *dest, int max_size)
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{
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AssemblerSettings settings;
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settings.print_tabs = true;
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u16 pc = address;
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DSPDisassembler dis(settings);
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u16 base = 0;
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const u16 *binbuf = g_dsp.iram;
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if (pc & 0x8000)
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{
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binbuf = g_dsp.irom;
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base = 0x8000;
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}
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std::string text;
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dis.DisOpcode(binbuf, base, 2, &pc, text);
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strncpy(dest, text.c_str(), max_size);
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dest[max_size - 1] = '\0';
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/*
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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{
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if (Memory::IsRAMAddress(address, true))
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{
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u32 op = Memory::Read_Instruction(address);
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DisassembleGekko(op, address, dest, max_size);
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UGeckoInstruction inst;
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inst.hex = Memory::ReadUnchecked_U32(address);
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if (inst.OPCD == 1) {
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strcat(dest, " (hle)");
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}
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}
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else
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{
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strcpy(dest, "(No RAM here)");
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}
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}
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else
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{
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strcpy(dest, "<unknown>");
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}*/
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// we'll treat addresses as line numbers.
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strncpy(dest, DSPSymbols::GetLineText(address), max_size);
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dest[max_size-1] = 0;
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}
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void DSPDebugInterface::getRawMemoryString(int memory, unsigned int address, char *dest, int max_size)
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{
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/*
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
|
||||
{
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if (Memory::IsRAMAddress(address, true))
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{
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snprintf(dest, max_size, "%08X", readMemory(address));
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switch (memory) {
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case 0: // IMEM
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switch (address >> 12) {
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case 0:
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||||
case 0x8:
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sprintf(dest, "%04x", dsp_imem_read(address));
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break;
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||||
default:
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||||
sprintf(dest, "----");
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||||
break;
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||||
}
|
||||
else
|
||||
{
|
||||
strcpy(dest, "--------");
|
||||
break;
|
||||
case 1: // DMEM
|
||||
switch (address >> 12) {
|
||||
case 0:
|
||||
case 1:
|
||||
sprintf(dest, "%04x", dsp_dmem_read(address));
|
||||
break;
|
||||
default:
|
||||
sprintf(dest, "----");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
strcpy(dest, "<unknwn>"); // bad spelling - 8 chars
|
||||
}*/
|
||||
}
|
||||
|
||||
unsigned int DSPDebugInterface::readMemory(unsigned int address)
|
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@ -129,19 +102,14 @@ void DSPDebugInterface::toggleBreakpoint(unsigned int address)
|
||||
|
||||
void DSPDebugInterface::insertBLR(unsigned int address)
|
||||
{
|
||||
// Memory::Write_U32(0x4e800020, address);
|
||||
|
||||
}
|
||||
|
||||
|
||||
// =======================================================
|
||||
// Separate the blocks with colors.
|
||||
// -------------
|
||||
int DSPDebugInterface::getColor(unsigned int address)
|
||||
{
|
||||
return 0xEEEEEE;
|
||||
/*
|
||||
if (!Memory::IsRAMAddress(address, true))
|
||||
return 0xeeeeee;
|
||||
static const int colors[6] =
|
||||
{
|
||||
0xd0FFFF, // light cyan
|
||||
@ -152,29 +120,42 @@ int DSPDebugInterface::getColor(unsigned int address)
|
||||
0xFFFFd0, // light yellow
|
||||
};
|
||||
|
||||
Symbol *symbol = g_symbolDB.GetSymbolFromAddr(address);
|
||||
// Scan backwards so we don't miss it. Hm, actually, let's not - it looks pretty good.
|
||||
int addr = -1;
|
||||
for (int i = 0; i < 1; i++)
|
||||
{
|
||||
addr = DSPSymbols::Line2Addr(address - i);
|
||||
if (addr >= 0)
|
||||
break;
|
||||
}
|
||||
if (addr == -1)
|
||||
return 0xFFFFFF;
|
||||
|
||||
Symbol *symbol = DSPSymbols::g_dsp_symbol_db.GetSymbolFromAddr(addr);
|
||||
if (!symbol)
|
||||
return 0xFFFFFF;
|
||||
if (symbol->type != Symbol::SYMBOL_FUNCTION)
|
||||
return 0xEEEEFF;
|
||||
return colors[symbol->index % 6];*/
|
||||
return colors[symbol->index % 6];
|
||||
}
|
||||
// =============
|
||||
|
||||
|
||||
std::string DSPDebugInterface::getDescription(unsigned int address)
|
||||
{
|
||||
return "asdf"; // g_symbolDB.GetDescription(address);
|
||||
return ""; // g_symbolDB.GetDescription(address);
|
||||
}
|
||||
|
||||
unsigned int DSPDebugInterface::getPC()
|
||||
{
|
||||
return 0;
|
||||
return DSPSymbols::Addr2Line(g_dsp.pc);
|
||||
}
|
||||
|
||||
void DSPDebugInterface::setPC(unsigned int address)
|
||||
{
|
||||
//PowerPC::ppcState.pc = address;
|
||||
int new_pc = DSPSymbols::Line2Addr(address);
|
||||
if (new_pc > 0)
|
||||
g_dsp.pc = new_pc;
|
||||
}
|
||||
|
||||
void DSPDebugInterface::runToBreakpoint()
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "../../../Core/Core/Src/Debugger/DebugInterface.h"
|
||||
#include "DebugInterface.h"
|
||||
|
||||
class DSPDebugInterface : public DebugInterface
|
||||
{
|
||||
@ -11,7 +11,7 @@ public:
|
||||
DSPDebugInterface(){}
|
||||
virtual void disasm(unsigned int address, char *dest, int max_size);
|
||||
virtual void getRawMemoryString(int memory, unsigned int address, char *dest, int max_size);
|
||||
virtual int getInstructionSize(int instruction) {return 2;}
|
||||
virtual int getInstructionSize(int instruction) {return 1;}
|
||||
virtual bool isAlive();
|
||||
virtual bool isBreakpoint(unsigned int address);
|
||||
virtual void setBreakpoint(unsigned int address);
|
||||
|
@ -17,6 +17,7 @@
|
||||
|
||||
#include "Common.h"
|
||||
#include "DSPHost.h"
|
||||
#include "DSPSymbols.h"
|
||||
#include "Tools.h"
|
||||
#include "pluginspecs_dsp.h"
|
||||
|
||||
@ -32,6 +33,11 @@ u8 DSPHost_ReadHostMemory(u32 addr)
|
||||
return g_dspInitialize.pARAM_Read_U8(addr);
|
||||
}
|
||||
|
||||
void DSPHost_WriteHostMemory(u8 value, u32 addr)
|
||||
{
|
||||
g_dspInitialize.pARAM_Write_U8(value, addr);
|
||||
}
|
||||
|
||||
bool DSPHost_OnThread()
|
||||
{
|
||||
return g_dspInitialize.bOnThread;
|
||||
@ -46,5 +52,29 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
|
||||
{
|
||||
u32 crc = GenerateCRC(ptr, size);
|
||||
DumpDSPCode(ptr, size, crc);
|
||||
|
||||
// this crc is comparable with the HLE plugin
|
||||
u32 ector_crc = 0;
|
||||
for (u32 i = 0; i < size; i++)
|
||||
{
|
||||
ector_crc ^= ptr[i];
|
||||
//let's rol
|
||||
ector_crc = (ector_crc << 3) | (ector_crc >> 29);
|
||||
}
|
||||
|
||||
DSPSymbols::Clear();
|
||||
|
||||
// Auto load text file - if none just disassemble.
|
||||
|
||||
// TODO: Don't hardcode for Zelda.
|
||||
NOTICE_LOG(DSPLLE, "CRC: %08x", ector_crc);
|
||||
if (!DSPSymbols::ReadAnnotatedAssembly("../../Docs/DSP/DSP_UC_Zelda.txt"))
|
||||
{
|
||||
DSPSymbols::Clear();
|
||||
DSPSymbols::AutoDisassembly(0x0, 0x1000);
|
||||
}
|
||||
|
||||
// Always add the ROM.
|
||||
DSPSymbols::AutoDisassembly(0x8000, 0x9000);
|
||||
return crc;
|
||||
}
|
287
Source/Plugins/Plugin_DSP_LLE/Src/DSPSymbols.cpp
Normal file
287
Source/Plugins/Plugin_DSP_LLE/Src/DSPSymbols.cpp
Normal file
@ -0,0 +1,287 @@
|
||||
// Copyright (C) 2003-2009 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include <iostream> // I hope this doesn't break anything
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#include "Common.h"
|
||||
#include "StringUtil.h"
|
||||
|
||||
#include "DSPCore.h"
|
||||
#include "DSPSymbols.h"
|
||||
#include "disassemble.h"
|
||||
|
||||
namespace DSPSymbols {
|
||||
|
||||
DSPSymbolDB g_dsp_symbol_db;
|
||||
|
||||
std::map<u16, int> addr_to_line;
|
||||
std::map<int, u16> line_to_addr;
|
||||
std::map<int, const char *> line_to_symbol;
|
||||
std::vector<std::string> lines;
|
||||
int line_counter = 0;
|
||||
|
||||
int Addr2Line(u16 address) // -1 for not found
|
||||
{
|
||||
std::map<u16, int>::iterator iter = addr_to_line.find(address);
|
||||
if (iter != addr_to_line.end())
|
||||
return iter->second;
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
int Line2Addr(int line) // -1 for not found
|
||||
{
|
||||
std::map<int, u16>::iterator iter = line_to_addr.find(line);
|
||||
if (iter != line_to_addr.end())
|
||||
return iter->second;
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
const char *GetLineText(int line)
|
||||
{
|
||||
if (line > 0 && line < (int)lines.size())
|
||||
{
|
||||
return lines[line].c_str();
|
||||
}
|
||||
else
|
||||
return "----";
|
||||
}
|
||||
|
||||
Symbol *DSPSymbolDB::GetSymbolFromAddr(u32 addr)
|
||||
{
|
||||
XFuncMap::iterator it = functions.find(addr);
|
||||
if (it != functions.end())
|
||||
return &it->second;
|
||||
else
|
||||
{
|
||||
for (XFuncMap::iterator iter = functions.begin(); iter != functions.end(); iter++)
|
||||
{
|
||||
if (addr >= iter->second.address && addr < iter->second.address + iter->second.size)
|
||||
return &iter->second;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// lower case only
|
||||
bool IsHexDigit(char c) {
|
||||
switch (c) {
|
||||
case '0':
|
||||
case '1':
|
||||
case '2':
|
||||
case '3':
|
||||
case '4':
|
||||
case '5':
|
||||
case '6':
|
||||
case '7':
|
||||
case '8':
|
||||
case '9':
|
||||
case 'a':
|
||||
case 'b':
|
||||
case 'c':
|
||||
case 'd':
|
||||
case 'e':
|
||||
case 'f':
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsAlpha(char c) {
|
||||
return (c >= 'A' && c <= 'Z') ||
|
||||
(c >= 'a' && c <= 'z');
|
||||
}
|
||||
|
||||
void DisasssembleRange(u16 start, u16 end)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool ReadAnnotatedAssembly(const char *filename)
|
||||
{
|
||||
FILE *f = fopen(filename, "r");
|
||||
if (!f) {
|
||||
ERROR_LOG(DSPLLE, "Bah! ReadAnnotatedAssembly couldn't find the file %s", filename);
|
||||
return false;
|
||||
}
|
||||
char line[512];
|
||||
|
||||
int last_addr = 0;
|
||||
|
||||
lines.reserve(3000);
|
||||
|
||||
// Symbol generation
|
||||
int brace_count = 0;
|
||||
bool symbol_in_progress = false;
|
||||
|
||||
int symbol_count = 0;
|
||||
Symbol current_symbol;
|
||||
|
||||
while (fgets(line, 512, f))
|
||||
{
|
||||
// Scan string for the first 4-digit hex string.
|
||||
size_t len = strlen(line);
|
||||
int first_hex = -1;
|
||||
bool hex_found = false;
|
||||
for (unsigned int i = 0; i < strlen(line); i++)
|
||||
{
|
||||
const char c = line[i];
|
||||
if (IsHexDigit(c))
|
||||
{
|
||||
if (first_hex == -1)
|
||||
{
|
||||
first_hex = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Remove hex notation
|
||||
if (i == first_hex + 3 &&
|
||||
(first_hex == 0 || line[first_hex - 1] != 'x') &&
|
||||
(i >= len - 1 || line[i + 1] == ' '))
|
||||
{
|
||||
hex_found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (i - first_hex < 3)
|
||||
{
|
||||
first_hex = -1;
|
||||
}
|
||||
if (IsAlpha(c))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Scan for function starts
|
||||
if (!memcmp(line, "void", 4)) {
|
||||
char temp[256];
|
||||
for (int i = 6; i < len; i++) {
|
||||
if (line[i] == '(') {
|
||||
// Yep, got one.
|
||||
memcpy(temp, line + 5, i - 5);
|
||||
temp[i - 5] = 0;
|
||||
|
||||
// Mark symbol so the next hex sets the address
|
||||
current_symbol.name = temp;
|
||||
current_symbol.address = 0xFFFF;
|
||||
current_symbol.index = symbol_count++;
|
||||
symbol_in_progress = true;
|
||||
|
||||
// Reset brace count.
|
||||
brace_count = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Scan for braces
|
||||
for (int i = 0; i < (int)len; i++) {
|
||||
if (line[i] == '{')
|
||||
brace_count++;
|
||||
if (line[i] == '}')
|
||||
{
|
||||
brace_count--;
|
||||
if (brace_count == 0 && symbol_in_progress) {
|
||||
// Commit this symbol.
|
||||
current_symbol.size = last_addr - current_symbol.address + 1;
|
||||
g_dsp_symbol_db.AddCompleteSymbol(current_symbol);
|
||||
current_symbol.address = 0xFFFF;
|
||||
symbol_in_progress = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hex_found)
|
||||
{
|
||||
int hex = 0;
|
||||
sscanf(line + first_hex, "%04x", &hex);
|
||||
|
||||
// Sanity check
|
||||
if (hex > last_addr + 3 || hex < last_addr - 3) {
|
||||
static int errors = 0;
|
||||
ERROR_LOG(DSPLLE, "Got Insane Hex Digit %04x (%04x) from %s", hex, last_addr, line);
|
||||
errors++;
|
||||
if (errors > 10)
|
||||
{
|
||||
fclose(f);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// if (line_counter >= 200 && line_counter <= 220)
|
||||
// NOTICE_LOG(DSPLLE, "Got Hex Digit %04x from %s, line %i", hex, line, line_counter);
|
||||
if (symbol_in_progress && current_symbol.address == 0xFFFF)
|
||||
current_symbol.address = hex;
|
||||
|
||||
line_to_addr[line_counter] = hex;
|
||||
addr_to_line[hex] = line_counter;
|
||||
last_addr = hex;
|
||||
}
|
||||
}
|
||||
|
||||
lines.push_back(TabsToSpaces(4, line));
|
||||
line_counter++;
|
||||
}
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
|
||||
void AutoDisassembly(u16 start_addr, u16 end_addr)
|
||||
{
|
||||
AssemblerSettings settings;
|
||||
settings.show_pc = true;
|
||||
settings.show_hex = true;
|
||||
DSPDisassembler disasm(settings);
|
||||
|
||||
u16 addr = start_addr;
|
||||
const u16 *ptr = (start_addr >> 15) ? g_dsp.irom : g_dsp.iram;
|
||||
while (addr < end_addr)
|
||||
{
|
||||
line_to_addr[line_counter] = addr;
|
||||
addr_to_line[addr] = line_counter;
|
||||
|
||||
std::string buf;
|
||||
if (!disasm.DisOpcode(ptr, 0, 2, &addr, buf))
|
||||
{
|
||||
ERROR_LOG(DSPLLE, "disasm failed at %04x", addr);
|
||||
break;
|
||||
}
|
||||
|
||||
//NOTICE_LOG(DSPLLE, "added %04x %i %s", addr, line_counter, buf.c_str());
|
||||
lines.push_back(buf);
|
||||
line_counter++;
|
||||
}
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
addr_to_line.clear();
|
||||
line_to_addr.clear();
|
||||
lines.clear();
|
||||
line_counter = 0;
|
||||
}
|
||||
|
||||
} // namespace DSPSymbols
|
54
Source/Plugins/Plugin_DSP_LLE/Src/DSPSymbols.h
Normal file
54
Source/Plugins/Plugin_DSP_LLE/Src/DSPSymbols.h
Normal file
@ -0,0 +1,54 @@
|
||||
// Copyright (C) 2003-2009 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _DSPSYMBOLS_H
|
||||
#define _DSPSYMBOLS_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "SymbolDB.h"
|
||||
#include "AudioCommon.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
namespace DSPSymbols {
|
||||
|
||||
class DSPSymbolDB : public SymbolDB
|
||||
{
|
||||
public:
|
||||
DSPSymbolDB() {}
|
||||
~DSPSymbolDB() {}
|
||||
|
||||
Symbol *GetSymbolFromAddr(u32 addr);
|
||||
|
||||
};
|
||||
|
||||
extern DSPSymbolDB g_dsp_symbol_db;
|
||||
|
||||
bool ReadAnnotatedAssembly(const char *filename);
|
||||
void AutoDisassembly(u16 start_addr, u16 end_addr);
|
||||
|
||||
void Clear();
|
||||
|
||||
int Addr2Line(u16 address);
|
||||
int Line2Addr(int line); // -1 for not found
|
||||
|
||||
const char *GetLineText(int line);
|
||||
|
||||
} // namespace DSPSymbols
|
||||
|
||||
#endif
|
||||
|
@ -22,6 +22,8 @@
|
||||
|
||||
#include "Debugger.h"
|
||||
#include "DSPRegisterView.h"
|
||||
#include "CodeView.h"
|
||||
#include "../DSPSymbols.h"
|
||||
|
||||
// Event table and class
|
||||
BEGIN_EVENT_TABLE(DSPDebuggerLLE, wxFrame)
|
||||
@ -29,9 +31,8 @@ BEGIN_EVENT_TABLE(DSPDebuggerLLE, wxFrame)
|
||||
|
||||
EVT_MENU_RANGE(ID_RUNTOOL, ID_STEPTOOL, DSPDebuggerLLE::OnChangeState)
|
||||
EVT_MENU(ID_SHOWPCTOOL, DSPDebuggerLLE::OnShowPC)
|
||||
|
||||
EVT_LIST_ITEM_RIGHT_CLICK(ID_DISASM, DSPDebuggerLLE::OnRightClick)
|
||||
EVT_LIST_ITEM_ACTIVATED(ID_DISASM, DSPDebuggerLLE::OnDoubleClick)
|
||||
EVT_TEXT(ID_ADDRBOX, DSPDebuggerLLE::OnAddrBoxChange)
|
||||
EVT_LISTBOX(ID_SYMBOLLIST, DSPDebuggerLLE::OnSymbolListChange)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
DSPDebuggerLLE::DSPDebuggerLLE(wxWindow *parent, wxWindowID id, const wxString &title,
|
||||
@ -59,18 +60,29 @@ void DSPDebuggerLLE::CreateGUIControls()
|
||||
m_Toolbar = CreateToolBar(wxTB_NODIVIDER|wxTB_NOICONS|wxTB_HORZ_TEXT|wxTB_DOCKABLE, ID_TOOLBAR);
|
||||
m_Toolbar->AddTool(ID_RUNTOOL, wxT("Run"), wxNullBitmap, wxEmptyString, wxITEM_NORMAL);
|
||||
m_Toolbar->AddTool(ID_STEPTOOL, wxT("Step"), wxNullBitmap, wxT("Step Code "), wxITEM_NORMAL);
|
||||
m_Toolbar->AddTool(ID_SHOWPCTOOL, wxT("Show Pc"), wxNullBitmap, wxT("Reset To PC counter"), wxITEM_NORMAL);
|
||||
m_Toolbar->AddTool(ID_SHOWPCTOOL, wxT("Show Pc"), wxNullBitmap, wxT("Show where PC is"), wxITEM_NORMAL);
|
||||
m_Toolbar->AddTool(ID_JUMPTOTOOL, wxT("Jump"), wxNullBitmap, wxT("Jump to a specific Address"), wxITEM_NORMAL);
|
||||
m_Toolbar->AddSeparator();
|
||||
|
||||
m_Toolbar->AddCheckTool(ID_CHECK_ASSERTINT, wxT("AssertInt"), wxNullBitmap, wxNullBitmap, wxEmptyString);
|
||||
m_Toolbar->AddCheckTool(ID_CHECK_HALT, wxT("Halt"), wxNullBitmap, wxNullBitmap, wxEmptyString);
|
||||
m_Toolbar->AddCheckTool(ID_CHECK_INIT, wxT("Init"), wxNullBitmap, wxNullBitmap, wxEmptyString);
|
||||
m_Toolbar->AddSeparator();
|
||||
|
||||
m_Toolbar->AddControl(new wxTextCtrl(m_Toolbar, ID_ADDRBOX, _T("")));
|
||||
|
||||
m_Toolbar->Realize();
|
||||
|
||||
wxBoxSizer* sMain = new wxBoxSizer(wxHORIZONTAL);
|
||||
wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
|
||||
sizerLeft->Add(m_SymbolList = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
|
||||
|
||||
m_Disasm = new wxListCtrl(this, ID_DISASM, wxDefaultPosition, wxDefaultSize, wxLC_REPORT);
|
||||
sMain->Add(m_Disasm, 4, wxALL|wxEXPAND, 5);
|
||||
m_CodeView = new CCodeView(&debug_interface, &DSPSymbols::g_dsp_symbol_db, this, ID_CODEVIEW);
|
||||
m_CodeView->SetPlain();
|
||||
|
||||
sMain->Add(sizerLeft, 1, wxALL|wxEXPAND, 0);
|
||||
|
||||
sMain->Add(m_CodeView, 4, wxALL|wxEXPAND, 5);
|
||||
|
||||
wxStaticLine* m_staticline = new wxStaticLine(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL);
|
||||
sMain->Add(m_staticline, 0, wxEXPAND|wxALL, 5);
|
||||
@ -80,15 +92,6 @@ void DSPDebuggerLLE::CreateGUIControls()
|
||||
|
||||
this->SetSizer(sMain);
|
||||
this->Layout();
|
||||
|
||||
// Add the disasm columns
|
||||
m_Disasm->InsertColumn(COLUMN_BP, wxT("BP"), wxLIST_FORMAT_LEFT, 25);
|
||||
m_Disasm->InsertColumn(COLUMN_FUNCTION, wxT("Function"), wxLIST_FORMAT_LEFT, 160);
|
||||
m_Disasm->InsertColumn(COLUMN_ADDRESS, wxT("Address"), wxLIST_FORMAT_LEFT, 55);
|
||||
m_Disasm->InsertColumn(COLUMN_MNEMONIC, wxT("Mnemonic"), wxLIST_FORMAT_LEFT, 55);
|
||||
m_Disasm->InsertColumn(COLUMN_OPCODE, wxT("Opcode"), wxLIST_FORMAT_LEFT, 60);
|
||||
m_Disasm->InsertColumn(COLUMN_EXT, wxT("Ext"), wxLIST_FORMAT_LEFT, 40);
|
||||
m_Disasm->InsertColumn(COLUMN_PARAM, wxT("Param"), wxLIST_FORMAT_LEFT, 500);
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::OnClose(wxCloseEvent& event)
|
||||
@ -110,6 +113,9 @@ void DSPDebuggerLLE::OnChangeState(wxCommandEvent& event)
|
||||
case ID_STEPTOOL:
|
||||
m_State = STEP;
|
||||
break;
|
||||
case ID_SHOWPCTOOL:
|
||||
FocusOnPC();
|
||||
break;
|
||||
}
|
||||
|
||||
UpdateState();
|
||||
@ -121,27 +127,6 @@ void DSPDebuggerLLE::OnShowPC(wxCommandEvent& event)
|
||||
FocusOnPC();
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::OnRightClick(wxListEvent& event)
|
||||
{
|
||||
long item = m_Disasm->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
|
||||
u16 SelectedPC = static_cast<u16>(m_Disasm->GetItemData(item));
|
||||
g_dsp.pc = SelectedPC;
|
||||
|
||||
Refresh();
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::OnDoubleClick(wxListEvent& event)
|
||||
{
|
||||
long item = m_Disasm->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
|
||||
u16 SelectedPC = static_cast<u16>(m_Disasm->GetItemData(item));
|
||||
ToggleBreakPoint(SelectedPC);
|
||||
|
||||
if (IsBreakPoint(SelectedPC))
|
||||
m_Disasm->SetItem(item, COLUMN_BP, wxT("*"));
|
||||
else
|
||||
m_Disasm->SetItem(item, COLUMN_BP, wxT(""));
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::Refresh()
|
||||
{
|
||||
UpdateSymbolMap();
|
||||
@ -152,26 +137,7 @@ void DSPDebuggerLLE::Refresh()
|
||||
|
||||
void DSPDebuggerLLE::FocusOnPC()
|
||||
{
|
||||
UnselectAll();
|
||||
|
||||
for (int i = 0; i < m_Disasm->GetItemCount(); i++)
|
||||
{
|
||||
if (m_Disasm->GetItemData(i) == g_dsp.pc)
|
||||
{
|
||||
m_Disasm->EnsureVisible(i - 5);
|
||||
m_Disasm->EnsureVisible(i + 5);
|
||||
m_Disasm->SetItemState(i, wxLIST_STATE_FOCUSED|wxLIST_STATE_SELECTED, wxLIST_STATE_FOCUSED|wxLIST_STATE_SELECTED);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::UnselectAll()
|
||||
{
|
||||
for (int i = 0; i < m_Disasm->GetItemCount(); i++)
|
||||
{
|
||||
m_Disasm->SetItemState(i, 0, wxLIST_STATE_SELECTED);
|
||||
}
|
||||
JumpToAddress(g_dsp.pc);
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::UpdateState()
|
||||
@ -183,129 +149,14 @@ void DSPDebuggerLLE::UpdateState()
|
||||
m_Toolbar->Realize();
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::RebuildDisAsmListView()
|
||||
{
|
||||
m_Disasm->Freeze();
|
||||
m_Disasm->DeleteAllItems();
|
||||
|
||||
AssemblerSettings settings;
|
||||
|
||||
const u16 *binbuf;
|
||||
if (g_dsp.pc & 0x8000)
|
||||
binbuf = g_dsp.irom;
|
||||
else
|
||||
binbuf = g_dsp.iram;
|
||||
|
||||
settings.ext_separator = (char)0xff;
|
||||
|
||||
settings.show_pc = false;
|
||||
settings.show_hex = false;
|
||||
settings.print_tabs = true;
|
||||
settings.decode_names = true;
|
||||
settings.decode_registers = true;
|
||||
|
||||
for (settings.pc = 0; settings.pc < DSP_IROM_SIZE;)
|
||||
{
|
||||
u16 CurrentPC = settings.pc;
|
||||
|
||||
if (g_dsp.pc & 0x8000)
|
||||
CurrentPC |= 0x8000;
|
||||
|
||||
char Temp[256];
|
||||
sprintf(Temp, "0x%04x", CurrentPC);
|
||||
|
||||
char Temp2[256];
|
||||
sprintf(Temp2, "0x%04x", dsp_imem_read(CurrentPC));
|
||||
|
||||
DSPDisassembler disasm(settings);
|
||||
std::string op_str;
|
||||
|
||||
disasm.DisOpcode(binbuf, settings.pc & 0x8000, 2, &settings.pc, op_str);
|
||||
const char* pParameter = NULL;
|
||||
const char* pExtension = NULL;
|
||||
|
||||
size_t WholeString = op_str.size();
|
||||
|
||||
/*
|
||||
for (size_t i = 0; i < WholeString; i++)
|
||||
{
|
||||
if (pOpcode[i] == (char)0xff)
|
||||
{
|
||||
pOpcode[i] = 0x00;
|
||||
pExtension = &pOpcode[i + 1];
|
||||
}
|
||||
|
||||
if (pOpcode[i] == 0x09)
|
||||
{
|
||||
pOpcode[i] = 0x00;
|
||||
pParameter = &pOpcode[i + 1];
|
||||
}
|
||||
}*/
|
||||
|
||||
const char* pFunctionName = NULL;
|
||||
|
||||
if (m_SymbolMap.find(CurrentPC) != m_SymbolMap.end())
|
||||
{
|
||||
pFunctionName = m_SymbolMap[CurrentPC].Name.c_str();
|
||||
}
|
||||
|
||||
int Item = m_Disasm->InsertItem(settings.pc, wxEmptyString);
|
||||
m_Disasm->SetItem(Item, COLUMN_BP, wxEmptyString);
|
||||
m_Disasm->SetItem(Item, COLUMN_FUNCTION, wxString::FromAscii(pFunctionName));
|
||||
m_Disasm->SetItem(Item, COLUMN_ADDRESS, wxString::FromAscii(Temp));
|
||||
m_Disasm->SetItem(Item, COLUMN_MNEMONIC, wxString::FromAscii(Temp2));
|
||||
m_Disasm->SetItem(Item, COLUMN_OPCODE, wxString::FromAscii(op_str.c_str()));
|
||||
m_Disasm->SetItem(Item, COLUMN_EXT, wxString::FromAscii(pExtension));
|
||||
|
||||
if (!strcasecmp(op_str.c_str(), "CALL"))
|
||||
{
|
||||
u32 FunctionAddress = -1;
|
||||
sscanf(pParameter, "0x%04x", &FunctionAddress);
|
||||
|
||||
if (m_SymbolMap.find(FunctionAddress) != m_SymbolMap.end())
|
||||
{
|
||||
pParameter = m_SymbolMap[FunctionAddress].Name.c_str();
|
||||
}
|
||||
}
|
||||
|
||||
m_Disasm->SetItem(Item, COLUMN_PARAM, wxString::FromAscii(pParameter));
|
||||
|
||||
m_Disasm->SetItemData(Item, CurrentPC);
|
||||
}
|
||||
|
||||
// m_Disasm->SortItems(CompareFunc, this); // TODO verify
|
||||
|
||||
m_Disasm->Thaw();
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::UpdateDisAsmListView()
|
||||
{
|
||||
if (g_dsp.dram == NULL)
|
||||
return;
|
||||
|
||||
// check if we have to rebuild the list view
|
||||
if (m_Disasm->GetItemCount() == 0)
|
||||
{
|
||||
RebuildDisAsmListView();
|
||||
}
|
||||
else
|
||||
{
|
||||
u16 FirstPC = static_cast<u16>(m_Disasm->GetItemData(0)); // TODO verify
|
||||
|
||||
if ((FirstPC & 0x8000) != (g_dsp.pc & 0x8000))
|
||||
{
|
||||
RebuildDisAsmListView();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_CachedStepCounter == g_dsp.step_counter)
|
||||
return;
|
||||
|
||||
// show PC
|
||||
FocusOnPC();
|
||||
|
||||
m_CachedStepCounter = g_dsp.step_counter;
|
||||
|
||||
m_Regs->Update();
|
||||
}
|
||||
|
||||
@ -320,10 +171,36 @@ void DSPDebuggerLLE::UpdateSymbolMap()
|
||||
m_CachedUCodeCRC = g_dsp.iram_crc;
|
||||
char FileName[256];
|
||||
sprintf(FileName, "%sDSP_%08x.map", FULL_MAPS_DIR, m_CachedUCodeCRC);
|
||||
LoadSymbolMap(FileName);
|
||||
|
||||
// LoadSymbolMap(FileName);
|
||||
|
||||
m_SymbolList->Freeze(); // HyperIris: wx style fast filling
|
||||
m_SymbolList->Clear();
|
||||
for (SymbolDB::XFuncMap::iterator iter = DSPSymbols::g_dsp_symbol_db.GetIterator();
|
||||
iter != DSPSymbols::g_dsp_symbol_db.End(); iter++)
|
||||
{
|
||||
int idx = m_SymbolList->Append(wxString::FromAscii(iter->second.name.c_str()));
|
||||
m_SymbolList->SetClientData(idx, (void*)&iter->second);
|
||||
}
|
||||
m_SymbolList->Thaw();
|
||||
|
||||
// rebuild the disasm
|
||||
RebuildDisAsmListView();
|
||||
// RebuildDisAsmListView();
|
||||
}
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::OnSymbolListChange(wxCommandEvent& event)
|
||||
{
|
||||
int index = m_SymbolList->GetSelection();
|
||||
if (index >= 0) {
|
||||
Symbol* pSymbol = static_cast<Symbol *>(m_SymbolList->GetClientData(index));
|
||||
if (pSymbol != NULL)
|
||||
{
|
||||
if (pSymbol->type == Symbol::SYMBOL_FUNCTION)
|
||||
{
|
||||
JumpToAddress(pSymbol->address);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -351,13 +228,13 @@ bool DSPDebuggerLLE::CanDoStep()
|
||||
return true;
|
||||
|
||||
case RUN:
|
||||
|
||||
/*
|
||||
if (IsBreakPoint(g_dsp.pc))
|
||||
{
|
||||
Refresh();
|
||||
m_State = PAUSE;
|
||||
return false;
|
||||
}
|
||||
}*/
|
||||
|
||||
return true;
|
||||
|
||||
@ -379,89 +256,32 @@ void DSPDebuggerLLE::DebugBreak()
|
||||
m_State = PAUSE;
|
||||
}
|
||||
|
||||
bool DSPDebuggerLLE::IsBreakPoint(u16 _Address)
|
||||
void DSPDebuggerLLE::OnAddrBoxChange(wxCommandEvent& event)
|
||||
{
|
||||
return(std::find(m_BreakPoints.begin(), m_BreakPoints.end(), _Address) != m_BreakPoints.end());
|
||||
}
|
||||
wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(ID_ADDRBOX);
|
||||
wxString txt = pAddrCtrl->GetValue();
|
||||
|
||||
void DSPDebuggerLLE::ToggleBreakPoint(u16 _Address)
|
||||
{
|
||||
if (IsBreakPoint(_Address))
|
||||
RemoveBreakPoint(_Address);
|
||||
else
|
||||
AddBreakPoint(_Address);
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::RemoveBreakPoint(u16 _Address)
|
||||
{
|
||||
CBreakPointList::iterator itr = std::find(m_BreakPoints.begin(), m_BreakPoints.end(), _Address);
|
||||
|
||||
if (itr != m_BreakPoints.end())
|
||||
m_BreakPoints.erase(itr);
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::AddBreakPoint(u16 _Address)
|
||||
{
|
||||
CBreakPointList::iterator itr = std::find(m_BreakPoints.begin(), m_BreakPoints.end(), _Address);
|
||||
|
||||
if (itr == m_BreakPoints.end())
|
||||
m_BreakPoints.push_back(_Address);
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::ClearBreakPoints()
|
||||
{
|
||||
m_BreakPoints.clear();
|
||||
}
|
||||
|
||||
bool DSPDebuggerLLE::LoadSymbolMap(const char* _pFileName)
|
||||
{
|
||||
m_SymbolMap.clear();
|
||||
|
||||
FILE* pFile = fopen(_pFileName, "r");
|
||||
|
||||
if (!pFile)
|
||||
return false;
|
||||
|
||||
char Name[1024];
|
||||
u32 AddressStart, AddressEnd;
|
||||
|
||||
while (!feof(pFile))
|
||||
std::string text(txt.mb_str());
|
||||
text = StripSpaces(text);
|
||||
if (text.size())
|
||||
{
|
||||
char line[512];
|
||||
fgets(line, 511, pFile);
|
||||
|
||||
if (strlen(line) < 2)
|
||||
continue;
|
||||
|
||||
// check for comment
|
||||
if (line[0] == '.')
|
||||
continue;
|
||||
|
||||
// clear all breakpoints
|
||||
if (line[0] == 'C')
|
||||
{
|
||||
ClearBreakPoints();
|
||||
continue;
|
||||
}
|
||||
|
||||
// add breakpoint
|
||||
if (line[0] == 'B')
|
||||
{
|
||||
sscanf(line, "B %04x", &AddressStart);
|
||||
AddBreakPoint(static_cast<u16>(AddressStart));
|
||||
continue;
|
||||
}
|
||||
|
||||
// default add new symbol
|
||||
sscanf(line, "%04x %04x %s", &AddressStart, &AddressEnd, Name);
|
||||
|
||||
if (m_SymbolMap.find(AddressStart) == m_SymbolMap.end())
|
||||
m_SymbolMap.insert(std::pair<u16, SSymbol>(AddressStart, SSymbol(AddressStart, AddressEnd, Name)));
|
||||
u32 addr;
|
||||
sscanf(text.c_str(), "%04x", &addr);
|
||||
if (JumpToAddress(addr))
|
||||
pAddrCtrl->SetBackgroundColour(*wxWHITE);
|
||||
else
|
||||
m_SymbolMap[AddressStart] = SSymbol(AddressStart, AddressEnd, Name);
|
||||
pAddrCtrl->SetBackgroundColour(*wxRED);
|
||||
}
|
||||
event.Skip(1);
|
||||
}
|
||||
|
||||
bool DSPDebuggerLLE::JumpToAddress(u16 addr)
|
||||
{
|
||||
int new_line = DSPSymbols::Addr2Line(addr);
|
||||
if (new_line >= 0) {
|
||||
m_CodeView->Center(new_line);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
fclose(pFile);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -37,8 +37,10 @@
|
||||
#include "disassemble.h"
|
||||
#include "gdsp_interpreter.h"
|
||||
#include "gdsp_memory.h"
|
||||
#include "../DSPDebugInterface.h"
|
||||
|
||||
class DSPRegisterView;
|
||||
class CCodeView;
|
||||
|
||||
class DSPDebuggerLLE : public wxFrame
|
||||
{
|
||||
@ -66,14 +68,16 @@ private:
|
||||
ID_RUNTOOL,
|
||||
ID_STEPTOOL,
|
||||
ID_SHOWPCTOOL,
|
||||
ID_ADDRBOX,
|
||||
ID_JUMPTOTOOL,
|
||||
ID_DISASMDUMPTOOL,
|
||||
ID_CHECK_ASSERTINT,
|
||||
ID_CHECK_HALT,
|
||||
ID_CHECK_INIT,
|
||||
ID_SYMBOLLIST,
|
||||
|
||||
// Disasm view
|
||||
ID_DISASM,
|
||||
// Code view
|
||||
ID_CODEVIEW,
|
||||
|
||||
// Register View
|
||||
ID_DSP_REGS,
|
||||
@ -100,58 +104,32 @@ private:
|
||||
};
|
||||
EState m_State;
|
||||
|
||||
DSPDebugInterface debug_interface;
|
||||
u64 m_CachedStepCounter;
|
||||
u16 m_CachedCR;
|
||||
u32 m_CachedUCodeCRC;
|
||||
|
||||
// Break point handling
|
||||
typedef std::list<u16>CBreakPointList;
|
||||
CBreakPointList m_BreakPoints;
|
||||
|
||||
bool IsBreakPoint(u16 _Address);
|
||||
void ToggleBreakPoint(u16 _Address);
|
||||
void RemoveBreakPoint(u16 _Address);
|
||||
void AddBreakPoint(u16 _Address);
|
||||
void ClearBreakPoints();
|
||||
|
||||
// Symbols
|
||||
struct SSymbol
|
||||
{
|
||||
u32 AddressStart;
|
||||
u32 AddressEnd;
|
||||
std::string Name;
|
||||
|
||||
SSymbol(u32 _AddressStart = 0, u32 _AddressEnd = 0, char* _Name = NULL)
|
||||
: AddressStart(_AddressStart)
|
||||
, AddressEnd(_AddressEnd)
|
||||
, Name(_Name)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
typedef std::map<u16, SSymbol>CSymbolMap;
|
||||
CSymbolMap m_SymbolMap;
|
||||
|
||||
bool LoadSymbolMap(const char* _pFileName);
|
||||
|
||||
// GUI updaters
|
||||
void UpdateDisAsmListView();
|
||||
void UpdateRegisterFlags();
|
||||
void UpdateSymbolMap();
|
||||
void UpdateState();
|
||||
|
||||
void RebuildDisAsmListView();
|
||||
|
||||
// GUI items
|
||||
wxToolBar* m_Toolbar;
|
||||
wxListCtrl* m_Disasm;
|
||||
CCodeView* m_CodeView;
|
||||
DSPRegisterView* m_Regs;
|
||||
wxListBox* m_SymbolList;
|
||||
|
||||
void OnClose(wxCloseEvent& event);
|
||||
void OnChangeState(wxCommandEvent& event);
|
||||
void OnShowPC(wxCommandEvent& event);
|
||||
void OnRightClick(wxListEvent& event);
|
||||
void OnDoubleClick(wxListEvent& event);
|
||||
void OnAddrBoxChange(wxCommandEvent& event);
|
||||
void OnSymbolListChange(wxCommandEvent& event);
|
||||
|
||||
bool JumpToAddress(u16 addr);
|
||||
|
||||
void CreateGUIControls();
|
||||
void FocusOnPC();
|
||||
|
@ -24,6 +24,7 @@
|
||||
#include "gdsp_interpreter.h"
|
||||
#include "gdsp_interface.h"
|
||||
#include "disassemble.h"
|
||||
#include "DSPSymbols.h"
|
||||
#include "Config.h"
|
||||
|
||||
#include "AudioCommon.h"
|
||||
@ -163,10 +164,10 @@ void DoState(unsigned char **ptr, int mode)
|
||||
void DllDebugger(HWND _hParent, bool Show)
|
||||
{
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
if(!m_DebuggerFrame)
|
||||
if (!m_DebuggerFrame)
|
||||
m_DebuggerFrame = new DSPDebuggerLLE(NULL);
|
||||
|
||||
if(Show)
|
||||
if (Show)
|
||||
m_DebuggerFrame->Show();
|
||||
else
|
||||
m_DebuggerFrame->Hide();
|
||||
@ -231,7 +232,7 @@ void Initialize(void *init)
|
||||
soundStream = AudioCommon::InitSoundStream();
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
if(m_DebuggerFrame)
|
||||
if (m_DebuggerFrame)
|
||||
m_DebuggerFrame->Refresh();
|
||||
#endif
|
||||
}
|
||||
|
Reference in New Issue
Block a user