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Remove usesMixer function from the sound streams.
This isn't used anywhere in the codebase. Not even the base SoundStream has it as part of its interface.
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@ -60,7 +60,6 @@ public:
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virtual void Update();
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virtual void Clear(bool mute);
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virtual void SetVolume(int volume);
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virtual bool usesMixer() const { return true; }
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static bool isValid() { return InitLibrary(); }
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