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Fixes Issue 2080 for DX9 & OGL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4910 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -200,12 +200,8 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
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{
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m_hParent = m_hMain = parent;
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m_hWnd = CreateWindowEx(0, m_szClassName, title, WS_CHILD,
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0, 0, width, height,
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m_hParent, NULL, hInstance, NULL);
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/*if( !g_Config.bFullscreen )
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SetWindowPos( GetParent(m_hParent), NULL, 0, 0, width, height, SWP_NOMOVE|SWP_NOZORDER );*/
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m_hWnd = CreateWindow(m_szClassName, title, WS_CHILD,
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0, 0, width, height, m_hParent, NULL, hInstance, NULL);
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}
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else
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{
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@ -217,16 +213,14 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
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RECT rc = {0, 0, width, height};
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AdjustWindowRect(&rc, style, false);
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int w = rc.right - rc.left;
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int h = rc.bottom - rc.top;
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RECT rcdesktop;
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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rc.left = (1280 - w)/2;
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rc.right = rc.left + w;
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rc.top = (1024 - h)/2;
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rc.bottom = rc.top + h;
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int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
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int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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m_hWnd = CreateWindowEx(0, m_szClassName, title, style,
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rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top,
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m_hWnd = CreateWindow(m_szClassName, title, style,
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X, Y, rc.right-rc.left, rc.bottom-rc.top,
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NULL, NULL, hInstance, NULL);
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}
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@ -253,25 +247,10 @@ HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
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if (Ret)
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{
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RECT rc = {0, 0, width, height};
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RECT rcdesktop;
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
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int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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if (g_Config.bFullscreen)
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{
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ToggleFullscreen(Ret, true);
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}
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else if (!g_Config.RenderToMainframe)
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{
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SetWindowPos(EmuWindow::GetWnd(), NULL, X, Y, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
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Show();
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}
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else
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{
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Show();
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}
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}
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return Ret;
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}
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@ -311,7 +290,6 @@ void ToggleFullscreen(HWND hParent, bool bForceFull)
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return;
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}
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RECT rcdesktop;
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int w_fs = 640, h_fs = 480;
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if (!g_Config.bFullscreen || bForceFull)
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{
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@ -348,25 +326,26 @@ void ToggleFullscreen(HWND hParent, bool bForceFull)
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if (strlen(g_Config.cInternalRes) > 1)
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sscanf(g_Config.cInternalRes, "%dx%d", &w_fs, &h_fs);
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//Get out of fullscreen
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g_Config.bFullscreen = false;
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// FullScreen - > Desktop
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ChangeDisplaySettings(NULL, 0);
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// Re-Enable the cursor
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ShowCursor(TRUE);
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DWORD style = WS_OVERLAPPEDWINDOW;
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RECT rc = {0, 0, w_fs, h_fs};
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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AdjustWindowRect(&rc, style, false);
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RECT rcdesktop;
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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// SetWindowPos to the center of the screen
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int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
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int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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SetWindowPos(hParent, NULL, X, Y, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
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SetWindowPos(hParent, NULL, X, Y, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
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// Set new window style FS -> Windowed
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SetWindowLong(hParent, GWL_STYLE, WS_OVERLAPPEDWINDOW);
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SetWindowLong(hParent, GWL_STYLE, style);
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// Re-Enable the cursor
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ShowCursor(TRUE);
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g_Config.bFullscreen = false;
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// Eventually show the window!
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EmuWindow::Show();
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