VideoCommon: add constant value to set the allowed maximum number of pixel samplers

This commit is contained in:
iwubcode
2023-02-10 00:28:06 -06:00
parent a88e5ef390
commit af313f8419
18 changed files with 62 additions and 36 deletions

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@ -78,8 +78,8 @@ enum UNIFORM_BUFFER_DESCRIPTOR_SET_BINDING
constexpr u32 MAX_VERTEX_ATTRIBUTES = 16;
// Number of pixel shader texture slots
constexpr u32 NUM_PIXEL_SHADER_SAMPLERS = 8;
constexpr u32 NUM_COMPUTE_SHADER_SAMPLERS = 2;
constexpr u32 NUM_UTILITY_PIXEL_SAMPLERS = 8;
// Number of texel buffer binding points.
constexpr u32 NUM_COMPUTE_TEXEL_BUFFERS = 2;