BuildMacOSUniversalBinary: Remove flag for creating a Steam build

This commit is contained in:
OatmealDome 2024-08-15 12:39:22 -04:00
parent c28fd445d7
commit afde1dcfe2

View File

@ -70,9 +70,6 @@ DEFAULT_CONFIG = {
"run_unit_tests": False, "run_unit_tests": False,
# Whether we should make a build for Steam.
"steam": False,
# Whether our autoupdate functionality is enabled or not. # Whether our autoupdate functionality is enabled or not.
"autoupdate": True, "autoupdate": True,
@ -120,12 +117,6 @@ def parse_args(conf=DEFAULT_CONFIG):
parser.add_argument("--run_unit_tests", action="store_true", parser.add_argument("--run_unit_tests", action="store_true",
default=conf["run_unit_tests"]) default=conf["run_unit_tests"])
parser.add_argument(
"--steam",
help="Create a build for Steam",
action="store_true",
default=conf["steam"])
parser.add_argument( parser.add_argument(
"--autoupdate", "--autoupdate",
help="Enables our autoupdate functionality", help="Enables our autoupdate functionality",
@ -311,8 +302,6 @@ def build(config):
"-DMACOS_CODE_SIGNING_IDENTITY=" "-DMACOS_CODE_SIGNING_IDENTITY="
+ config["codesign_identity"], + config["codesign_identity"],
'-DMACOS_CODE_SIGNING="ON"', '-DMACOS_CODE_SIGNING="ON"',
"-DSTEAM="
+ python_to_cmake_bool(config["steam"]),
"-DENABLE_AUTOUPDATE=" "-DENABLE_AUTOUPDATE="
+ python_to_cmake_bool(config["autoupdate"]), + python_to_cmake_bool(config["autoupdate"]),
'-DDISTRIBUTOR=' + config['distributor'], '-DDISTRIBUTOR=' + config['distributor'],