Use precompiled headers for faster build of the DebuggerWX and Dolphin projects. Fix a silly memory leak in debug text in the GL plugin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3846 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-07-19 09:15:00 +00:00
parent 6f28539ccc
commit afe25626b1
14 changed files with 613 additions and 139 deletions

View File

@ -51,9 +51,10 @@
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="4"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -118,9 +119,10 @@
ExceptionHandling="2"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -182,9 +184,10 @@
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
UsePrecompiledHeader="0"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -246,9 +249,10 @@
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;__WXMSW__;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -313,9 +317,10 @@
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
UsePrecompiledHeader="0"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -378,9 +383,10 @@
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -647,6 +653,62 @@
RelativePath=".\src\SConscript"
>
</File>
<File
RelativePath=".\Src\stdafx.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Src\stdafx.h"
>
</File>
</Files>
<Globals>
</Globals>