mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Use precompiled headers for faster build of the DebuggerWX and Dolphin projects. Fix a silly memory leak in debug text in the GL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3846 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -51,9 +51,10 @@
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="4"
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ForcedIncludeFiles="stdafx.h"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -118,9 +119,10 @@
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ExceptionHandling="2"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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ForcedIncludeFiles="stdafx.h"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -182,9 +184,10 @@
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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EnableEnhancedInstructionSet="2"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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ForcedIncludeFiles="stdafx.h"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -246,9 +249,10 @@
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;__WXMSW__;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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ForcedIncludeFiles="stdafx.h"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -313,9 +317,10 @@
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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EnableEnhancedInstructionSet="2"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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ForcedIncludeFiles="stdafx.h"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -378,9 +383,10 @@
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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ForcedIncludeFiles="stdafx.h"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -647,6 +653,62 @@
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RelativePath=".\src\SConscript"
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>
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</File>
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<File
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RelativePath=".\Src\stdafx.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="DebugFast|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="DebugFast|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Src\stdafx.h"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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