Vulkan: Move shader/pipeline-related methods to ShaderCache

This commit is contained in:
Stenzek
2017-07-20 15:25:33 +10:00
parent d23fd17e1a
commit aff44684a4
17 changed files with 1258 additions and 1156 deletions

View File

@ -10,13 +10,13 @@
#include "Common/CommonTypes.h"
#include "VideoBackends/Vulkan/Constants.h"
#include "VideoBackends/Vulkan/ObjectCache.h"
#include "VideoBackends/Vulkan/ShaderCache.h"
#include "VideoCommon/RenderState.h"
#include "VideoCommon/TextureConfig.h"
namespace Vulkan
{
class CommandBufferManager;
class ObjectCache;
class StateTracker;
namespace Util