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Update code to work with new version of ImGui.
UpdateImGuiTexture now handles creating font textures and modifying them.
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@ -20,6 +20,11 @@ AbstractTexture::AbstractTexture(const TextureConfig& c) : m_config(c)
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{
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}
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AbstractTexture::operator ImTextureRef() const
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{
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return ImTextureRef(reinterpret_cast<AbstractTexture::imgui_texture_id>(this));
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}
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void AbstractTexture::FinishedRendering()
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{
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}
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