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Controller Interface: Remove "using namespace" in header file.
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@ -36,15 +36,13 @@
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#define CIFACE_USE_SDL
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#endif
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using namespace ciface::Core;
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//
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// ControllerInterface
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//
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// Some crazy shit I made to control different device inputs and outputs
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// from lots of different sources, hopefully more easily.
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//
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class ControllerInterface : public DeviceContainer
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class ControllerInterface : public ciface::Core::DeviceContainer
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{
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public:
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@ -63,7 +61,7 @@ public:
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friend class ControllerInterface;
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public:
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virtual ControlState State(const ControlState state = 0) = 0;
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virtual Device::Control* Detect(const unsigned int ms, Device* const device) = 0;
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virtual ciface::Core::Device::Control* Detect(const unsigned int ms, ciface::Core::Device* const device) = 0;
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ControlState range;
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std::string expression;
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@ -98,7 +96,7 @@ public:
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public:
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InputReference() : ControlReference(true) {}
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ControlState State(const ControlState state) override;
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Device::Control* Detect(const unsigned int ms, Device* const device) override;
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ciface::Core::Device::Control* Detect(const unsigned int ms, ciface::Core::Device* const device) override;
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};
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//
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@ -111,7 +109,7 @@ public:
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public:
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OutputReference() : ControlReference(false) {}
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ControlState State(const ControlState state) override;
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Device::Control* Detect(const unsigned int ms, Device* const device) override;
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ciface::Core::Device::Control* Detect(const unsigned int ms, ciface::Core::Device* const device) override;
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};
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ControllerInterface() : m_is_init(false), m_hwnd(nullptr) {}
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@ -121,7 +119,7 @@ public:
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void Shutdown();
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bool IsInit() const { return m_is_init; }
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void UpdateReference(ControlReference* control, const DeviceQualifier& default_device) const;
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void UpdateReference(ControlReference* control, const ciface::Core::DeviceQualifier& default_device) const;
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bool UpdateInput(const bool force = false);
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bool UpdateOutput(const bool force = false);
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