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OGL: Implement GPU texture decoding backend
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@ -23,6 +23,12 @@ public:
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static void DisableStage(unsigned int stage);
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static void SetStage();
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bool SupportsGPUTextureDecode(TextureFormat format, TlutFormat palette_format) override;
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void DecodeTextureOnGPU(TCacheEntryBase* entry, u32 dst_level, const u8* data, size_t data_size,
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TextureFormat format, u32 width, u32 height, u32 aligned_width,
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u32 aligned_height, u32 row_stride, const u8* palette,
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TlutFormat palette_format) override;
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private:
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struct TCacheEntry : TCacheEntryBase
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{
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