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General: Apply the const specifier where applicable
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@ -95,7 +95,7 @@ public:
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bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
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bool IsEfbCopy() { return is_efb_copy; }
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bool IsEfbCopy() const { return is_efb_copy; }
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};
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virtual ~TextureCache(); // needs virtual for DX11 dtor
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