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https://github.com/dolphin-emu/dolphin.git
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Remove some unnecessary semicolons
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@ -30,4 +30,4 @@ void CopyEFB(u32 dstAddr, const EFBRectangle& srcRect,
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void ClearScreen(const EFBRectangle &rc);
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void OnPixelFormatChange();
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void SetInterlacingMode(const BPCmd &bp);
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};
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}
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@ -12,8 +12,8 @@ public:
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virtual ~GFXDebuggerBase() {}
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// if paused, debugging functions can be enabled
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virtual void OnPause() {};
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virtual void OnContinue() {};
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virtual void OnPause() {}
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virtual void OnContinue() {}
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void DumpPixelShader(const std::string& path);
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void DumpVertexShader(const std::string& path);
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@ -15,4 +15,4 @@ void Init(const std::string& gameCode);
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bool HiresTexExists(const std::string& filename);
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PC_TexFormat GetHiresTex(const std::string& fileName, unsigned int* pWidth, unsigned int* pHeight, unsigned int* required_size, int texformat, unsigned int data_size, u8* data);
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};
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}
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@ -24,6 +24,6 @@ namespace VertexLoaderManager
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void AppendListToString(std::string *dest);
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NativeVertexFormat* GetCurrentVertexFormat();
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};
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}
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void RecomputeCachedArraybases();
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@ -43,8 +43,8 @@ public:
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virtual ::NativeVertexFormat* CreateNativeVertexFormat() = 0;
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static void DoState(PointerWrap& p);
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virtual void CreateDeviceObjects(){};
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virtual void DestroyDeviceObjects(){};
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virtual void CreateDeviceObjects(){}
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virtual void DestroyDeviceObjects(){}
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protected:
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virtual void vDoState(PointerWrap& p) { }
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