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Revert "Don't add segfault handler in interpreter mode"
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@ -49,8 +49,7 @@ struct ConfigCache
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{
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bool valid, bCPUThread, bSkipIdle, bEnableFPRF, bMMU, bDCBZOFF, m_EnableJIT, bDSPThread,
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bVBeamSpeedHack, bSyncGPU, bFastDiscSpeed, bMergeBlocks, bDSPHLE, bHLE_BS2, bTLBHack, bProgressive;
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CPUBackend iCPUCore;
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int Volume;
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int iCPUCore, Volume;
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int iWiimoteSource[MAX_BBMOTES];
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SIDevices Pads[MAX_SI_CHANNELS];
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unsigned int framelimit, frameSkip;
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@ -155,7 +154,7 @@ bool BootCore(const std::string& _rFilename)
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core_section->Get("DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE);
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core_section->Get("DSPThread", &StartUp.bDSPThread, StartUp.bDSPThread);
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core_section->Get("GFXBackend", &StartUp.m_strVideoBackend, StartUp.m_strVideoBackend);
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core_section->Get("CPUCore", (int*)&StartUp.iCPUCore, StartUp.iCPUCore);
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core_section->Get("CPUCore", &StartUp.iCPUCore, StartUp.iCPUCore);
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core_section->Get("HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
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core_section->Get("ProgressiveScan", &StartUp.bProgressive, StartUp.bProgressive);
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if (core_section->Get("FrameLimit", &SConfig::GetInstance().m_Framelimit, SConfig::GetInstance().m_Framelimit))
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