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Revert "Don't add segfault handler in interpreter mode"
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@ -61,7 +61,7 @@ u64 g_recordingStartTime; // seconds since 1970 that recording started
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bool bSaveConfig = false, bSkipIdle = false, bDualCore = false, bProgressive = false, bDSPHLE = false, bFastDiscSpeed = false;
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bool g_bClearSave = false, bSyncGPU = false, bNetPlay = false;
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std::string videoBackend = "unknown";
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CPUBackend iCPUCore = CPU_JIT_X64;
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int iCPUCore = 1;
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bool g_bDiscChange = false;
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std::string g_discChange = "";
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std::string author = "";
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@ -143,9 +143,9 @@ void FrameUpdate()
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}
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// ("framestop") the only purpose of this is to cause interpreter/jit Run() to return temporarily.
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// after that we set it back to STATE_RUNNING and continue as normal.
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// after that we set it back to CPU_RUNNING and continue as normal.
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if (g_bFrameStop)
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*PowerPC::GetStatePtr() = PowerPC::STATE_STEPPING;
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*PowerPC::GetStatePtr() = PowerPC::CPU_STEPPING;
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if (g_framesToSkip)
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FrameSkipping();
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@ -356,7 +356,7 @@ bool IsFastDiscSpeed()
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return bFastDiscSpeed;
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}
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CPUBackend GetCPUMode()
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int GetCPUMode()
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{
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return iCPUCore;
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}
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