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Revert "Don't add segfault handler in interpreter mode"
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@ -8,7 +8,7 @@
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#include "Common/ChunkFile.h"
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#include "Common/Common.h"
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#include "Core/CoreParameter.h"
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#include "InputCommon/GCPadStatus.h"
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namespace WiimoteEmu
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@ -99,7 +99,7 @@ struct DTMHeader
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bool bProgressive;
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bool bDSPHLE;
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bool bFastDiscSpeed;
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CPUBackend CPUCore;
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u8 CPUCore; // 0 = interpreter, 1 = JIT, 2 = JITIL
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bool bEFBAccessEnable;
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bool bEFBCopyEnable;
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bool bCopyEFBToTexture;
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@ -144,7 +144,7 @@ bool IsProgressive();
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bool IsSkipIdle();
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bool IsDSPHLE();
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bool IsFastDiscSpeed();
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CPUBackend GetCPUMode();
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int GetCPUMode();
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bool IsStartingFromClearSave();
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bool IsUsingMemcard(int memcard);
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bool IsSyncGPU();
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