FramebufferManagerBase: Only allocate one layer for Real XFB.

This commit is contained in:
Jules Blok
2014-12-20 17:24:35 +01:00
parent a9364cd5db
commit b109b31f61
6 changed files with 11 additions and 11 deletions

View File

@ -82,7 +82,7 @@ public:
}
private:
XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height) override;
XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) override;
void GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc) override;
void CopyToRealXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma) override;