From b13cf2e16eb0d964789c9073faefdfda5fb7c1b6 Mon Sep 17 00:00:00 2001 From: spycrab Date: Mon, 4 Jun 2018 18:13:05 +0200 Subject: [PATCH] Qt: Fix emulation still not being paused when confirming exit --- Source/Core/DolphinQt2/MainWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinQt2/MainWindow.cpp b/Source/Core/DolphinQt2/MainWindow.cpp index e133403f3f..4bc18c16fd 100644 --- a/Source/Core/DolphinQt2/MainWindow.cpp +++ b/Source/Core/DolphinQt2/MainWindow.cpp @@ -637,7 +637,7 @@ bool MainWindow::RequestStop() const Core::State state = Core::GetState(); // Only pause the game, if NetPlay is not running - bool pause = !m_netplay_dialog->isVisible(); + bool pause = Settings::Instance().GetNetPlayClient() == nullptr; if (pause) Core::SetState(Core::State::Paused);