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VideoCommon: Move WM_USER_CREATE message to after backend initialization
Fixes the mouse cursor being left visible after ubershader precompilation when the hide option is checked.
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@ -194,9 +194,6 @@ void VideoBackendBase::InitializeShared()
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g_Config.UpdateProjectionHack();
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g_Config.VerifyValidity();
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UpdateActiveConfig();
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// Notify the core that the video backend is ready
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Host_Message(WM_USER_CREATE);
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}
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void VideoBackendBase::ShutdownShared()
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