mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5913 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -100,10 +100,10 @@ void CPlugin::Config(HWND _hwnd)
|
||||
}
|
||||
|
||||
// Debug: Open the Debugging window
|
||||
void CPlugin::Debug(HWND _hwnd, bool Show)
|
||||
void CPlugin::Debug(void *Parent, bool Show)
|
||||
{
|
||||
if (m_DllDebugger != NULL)
|
||||
m_DllDebugger(_hwnd, Show);
|
||||
m_DllDebugger(Parent, Show);
|
||||
}
|
||||
|
||||
void CPlugin::SetGlobals(PLUGIN_GLOBALS* _pluginGlobals) {
|
||||
|
@ -26,7 +26,7 @@ namespace Common
|
||||
{
|
||||
typedef void (__cdecl * TGetDllInfo)(PLUGIN_INFO*);
|
||||
typedef void (__cdecl * TDllConfig)(HWND);
|
||||
typedef void (__cdecl * TDllDebugger)(HWND, bool);
|
||||
typedef void (__cdecl * TDllDebugger)(void *, bool);
|
||||
typedef void (__cdecl * TSetDllGlobals)(PLUGIN_GLOBALS*);
|
||||
typedef void (__cdecl * TInitialize)(void *);
|
||||
typedef void (__cdecl * TShutdown)();
|
||||
@ -49,7 +49,7 @@ public:
|
||||
|
||||
void Config(HWND _hwnd);
|
||||
void About(HWND _hwnd);
|
||||
void Debug(HWND _hwnd, bool Show);
|
||||
void Debug(void *Parent, bool Show);
|
||||
void DoState(unsigned char **ptr, int mode);
|
||||
void EmuStateChange(PLUGIN_EMUSTATE newState);
|
||||
void Initialize(void *init);
|
||||
|
Reference in New Issue
Block a user