Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5913 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-07-19 02:09:34 +00:00
parent 3457ead880
commit b175397cb7
28 changed files with 506 additions and 545 deletions

View File

@ -100,10 +100,10 @@ void CPlugin::Config(HWND _hwnd)
}
// Debug: Open the Debugging window
void CPlugin::Debug(HWND _hwnd, bool Show)
void CPlugin::Debug(void *Parent, bool Show)
{
if (m_DllDebugger != NULL)
m_DllDebugger(_hwnd, Show);
m_DllDebugger(Parent, Show);
}
void CPlugin::SetGlobals(PLUGIN_GLOBALS* _pluginGlobals) {