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Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5913 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -100,10 +100,10 @@ void CPlugin::Config(HWND _hwnd)
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}
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// Debug: Open the Debugging window
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void CPlugin::Debug(HWND _hwnd, bool Show)
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void CPlugin::Debug(void *Parent, bool Show)
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{
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if (m_DllDebugger != NULL)
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m_DllDebugger(_hwnd, Show);
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m_DllDebugger(Parent, Show);
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}
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void CPlugin::SetGlobals(PLUGIN_GLOBALS* _pluginGlobals) {
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