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Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5913 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -48,7 +48,6 @@ enum PLUGIN_COMM
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// simulate something that looks like win32
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// long term, kill these
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#define HWND void*
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#define HINSTANCE void*
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#endif
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#if defined(__cplusplus)
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@ -127,7 +126,7 @@ EXPORT void CALL DllConfig(HWND _hParent);
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// input: a handle to the window that calls this function
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// output: none
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//
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EXPORT void CALL DllDebugger(HWND _hParent, bool Show);
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EXPORT void CALL DllDebugger(void *_hParent, bool Show);
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// ___________________________________________________________________________
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// Function: DllSetGlobals
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