Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5913 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-07-19 02:09:34 +00:00
parent 3457ead880
commit b175397cb7
28 changed files with 506 additions and 545 deletions

View File

@ -24,12 +24,6 @@
#include "VideoCommon.h"
#include "pluginspecs_video.h"
#if defined(HAVE_WX) && HAVE_WX
#include "Debugger/Debugger.h"
class GFXDebuggerOGL;
extern GFXDebuggerOGL *m_DebuggerFrame;
#endif
// A global plugin specification
extern PLUGIN_GLOBALS* globals;